Author Topic: Idea about defenders\attackers rooster and different kind of tickets  (Read 513 times)

0 Members and 1 Guest are viewing this topic.

Offline Cup1d

  • Count
  • *****
  • Renown: 167
  • Infamy: 54
  • cRPG Player
    • View Profile
  • Faction: Mercs
There was discussion about slot limit of AI village defenders forces and attackers.

I've got suggestion about it.

We can make this game more entertaining with different kind of tickets.

1. Militia tickets. - for 1-20 level characters
2. Regular army tickets - for 21-29 level characters
3. Veteran - for 30+ level characters


This way you can compose your army with your desire - wanna make big and cheap army - take 80% of militia, 15% of regular inf\cav and 5% of commanders. Wanna elite bandit group - take 50% of regular and 50% elite.

Also, this way many new\low level players receive a chance to participate at Strategus battles.
AI villages can still have major advantage in rooster size, but for the price of quality of troops.

Militia troops can be trained to regular stage at Castles (new duty for players in castle) by chars with 31 level at least.
Or militia troops can be converted to regular troops by time. For example - 15% of your militia troops became regular every week.

Regular troops can be trained to Veteran stage at some Castles (new strategic points at Calradia map. For example any 8 castles from current 40) by chars with 33 level at least.
Or regular troops can be converted to veteran troops by time. For example - 5% of your regular troops became veteran every week.


Of course you must pay more upkeep for Regular tickets than Militia, and even more for Veterans. But this way Commander must Think at first - what army he wanna have, not simple sitting in a castle with 100% recruit chance.

What do you think about it?

Offline BADPLAYERold

  • Permanently Banned
  • **
  • Renown: 362
  • Infamy: 163
  • cRPG Player
    • View Profile
  • Faction: PRO
  • Game nicks: BADPLAYER
Re: Idea about defenders\attackers rooster and different kind of tickets
« Reply #1 on: October 29, 2011, 01:23:03 pm »
0
Yeah cause i'm gonna stay under level 20 to participate in strat battles, oh wait no i'm not.

Offline Plaksteris

  • Knight
  • ***
  • Renown: 29
  • Infamy: 15
  • cRPG Player
  • I Potato love.
    • View Profile
  • Faction: Latvian Potato Empire
Re: Idea about defenders\attackers rooster and different kind of tickets
« Reply #2 on: October 29, 2011, 02:23:49 pm »
0
Cool idea bro.

LIKE IT
I Potato Wanna Be.

Offline Bjarky

  • Earl
  • ******
  • Renown: 352
  • Infamy: 31
  • cRPG Player A Gentleman and a Scholar
  • U got gold? I bring tea, silk, hemp, camels +more!
    • View Profile
  • Faction: Caravan Guild (Leadership member)
  • Game nicks: Guard_BD_Bjarky, Guard_the_Lederhosen
  • IRC nick: bjarky
Re: Idea about defenders\attackers rooster and different kind of tickets
« Reply #3 on: October 29, 2011, 03:07:26 pm »
0
it's an interesting idea, i think though that the lower troop --> better troop conversion should not be automatic, but by choice (after a while u get an info that x many troops can be converted and u have the choice to do it for a x fee or just choose to stay with what u got).
and this thing with owners having to be lvl 33 (for veteran castles) is also to much,
gold upkeep can regulate this fine by itself, since gold doesn't come easy in this strat.

but yeah +1

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: Idea about defenders\attackers rooster and different kind of tickets
« Reply #4 on: October 29, 2011, 04:50:43 pm »
0
Good idea and agree with Bjarky to make it optional and dependent on gold, not lvl.

Also, maybe add another peasant ticket, with almost no upkeep for it? Would also like to change the other lvls a bit.

Like:
Peasant, lvl 1-10, almost 0 upkeep, even for large groups of them. Not like having many 1-15 players is gonna help you.
Militia, lvl 11-24, useful lvl, but still not "proper" soldier lvl. Has some basic upkeep.
Soldier, lvl 26-30. The lvl area where most builds are fully usefull. This is what would be the "basic" ticket and where most people would take from. Upkeep on these should be the upkeep we have on tickets now.
Elite, lvl 31+. Highest upkeep of them all.

The reason i put lvl 30 in soldier ticket is because that's where most people are gonna be (retiring when they hit 31) and thus lvl 30 shouldn't be the "elite" soldiers. Those who don't retire anymore to reach a higher lvl and become better in strat should be the "elite" tickets, while the "soldiers" are when builds are finished/close to finished.

Another thing we can do is to not have the tickets lvl dependent, but make better tickets give bonuses. Like, peasant is just your normal build. Militia gives +1 ATHL and +1 PS. Soldier gives +2 PS and ATHL, a +1 shield and +10 wpf (in all). Soldier gives a +2 to PS, ATHL, IF and SHIELD, +1 to PT, PD, RIDING and HA and +15 wpf. Veteran gives +3 to PS, ATHL, IF and SHIELD, + to PT, PD, RIDING and HA and +30 wpf.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia