Author Topic: Murmurs of Discontent among 2h Fighters  (Read 6497 times)

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Offline IG_Saint

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Re: Murmurs of Discontent among 2h Fighters
« Reply #60 on: February 10, 2011, 11:05:32 pm »
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Pikes have always been buggy, I'm just saying don't rely on data from teammate vs teammate, go on the duel server and test it there.

Offline Xant

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Re: Murmurs of Discontent among 2h Fighters
« Reply #61 on: February 10, 2011, 11:07:35 pm »
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All overheads are a bit buggy, with the longer polearms it's the worst though. They miss by miles, then suddenly you're hit in the head. Or, they hit and it passes through.
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Offline Ganon

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Re: Murmurs of Discontent among 2h Fighters
« Reply #62 on: February 10, 2011, 11:10:28 pm »
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That video speaks more than a thousand posts.

Offline John

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Re: Murmurs of Discontent among 2h Fighters
« Reply #63 on: February 10, 2011, 11:48:09 pm »
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Doesn't make any difference. Hitboxes are the same for friends and enemies.

If you don't believe me, see for yourself.  I've known about this particular oddity for quite a while, and what your video shows is that polearms rarely hit teammates with overheads unless they player models are physically touching.  That's what is happening.
« Last Edit: February 10, 2011, 11:50:18 pm by John »

Offline Elmetiacos

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Re: Murmurs of Discontent among 2h Fighters
« Reply #64 on: February 11, 2011, 12:20:03 am »
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I just came from block testing on the duel server against Aine_of_Rose. We couldn't reproduce the blows passing through blocks after several attempts, but the one weird thing that did happen was that I could block blows which weren't aimed at me: Aine turned facing about 90 degrees to one side so a sideways swing was obviously not going to intersect with me at all. It still got blocked, as if my hitbox were about a metre forward and right of where it should have been. All the blows were taken slowly and carefully, however, so it may not have been a very good reproduction of the typical fight.
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