I am suggesting the addition of 4 new throwing "items" which are exactly the same as existing items, except they cost twice as much, have twice as much ammo, and take up two slots. They would be added for Throwing Daggers, Heavy Throwing Axes, Javelins and Jarids. The purpose of this addition is to allow a thrower to take the same number of axes and still carry a 0 slot sidearm. This would reduce the number of throwers running around looking for ammo, and would help throwers from throwing away their last melee weapon. I think it would be a nice addition, without requiring any new work, since it would use only existing models and really just be a c/p job with a little editing.
Basically, instead of shield + 3 stacks heavy throwing axes, it would allow a thrower to carry a shield, 3 stacks of heavy throwing axes and a dagger.
Example:
Heavy Throwing Axes
weapon length: 53
weight: 4
accuracy: 126
difficulty: 4
speed rating: 95
missile speed: 15
weapon length: 53
max ammo: 3
thrust damage: 44 cut
slots: 1
Bonus against Shield
Secondary Mode
Cost: 4526 gold
Heavy Throwing Axes x2
weapon length: 53
weight: 8
accuracy: 126
difficulty: 4
speed rating: 95
missile speed: 15
weapon length: 53
max ammo: 6
thrust damage: 44 cut
slots: 2
Bonus against Shield
Secondary Mode
Cost: 9152 gold