Author Topic: little archery study and help for an archer build  (Read 952 times)

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Offline marco1391

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little archery study and help for an archer build
« on: October 11, 2011, 05:19:13 pm »
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When I started crpg my first character was an archer and played I played that class for about 3 month, than as the upkeep patch came I switched to cav for 6 month and now I've decided to give a chance again to archery and I was looking for a bit of help since I don't know anymore which build to chose
the decision is between the 21/21 and the 24/18, I can't really chose(it's planned for the 31), while the 24/18 is very inviting for the +14% damage I don't know if I will be competitive in archers duel in strategus(and strategus is my main aim), a little help from players that played archery is the last month?
I use mw bodkin and mw rus bow in the normal crpg

anyway some days ago I spent an hour testing archery and this was the result(will probably add new info as I create another stf)

rus bow and normal arrows shot time

2:12:73   2:13:19     48 arrows   154 wpf 18 agi   8pd     133:00 seconds
2:04:57   2:05:12     48 arrows   163 wpf 21 agi   6pd     124:50    "
2:03:67   2:03:63     48 arrows   172wpf  24agi    6pd     123:50    "

seems like more pd decrease the rate of fire, I should have tested it with 6pd and 6 wm, will do as I create another stf, also the difference between 8wm and 7wm is close to irrilevant with the shot speed, however it greatly reduce the crosshair area

crosshairs

162309 π  area 1  18 agi 24 str 8 pd 154 wpf
131400 π  area 2  21 agi 18 str 6 pd 163wpf
104000 π  area 3  24 agi 18 str 6 pd  172wpf

________________________
armor values:native


armor_soak_factor_against_cut       = 0.8
armor_soak_factor_against_pierce    = 0.65
armor_soak_factor_against_blunt     = 0.5

armor_reduction_factor_against_cut       = 1.0
armor_reduction_factor_against_pierce    = 0.5
armor_reduction_factor_against_blunt     = 0.75

crpg

armor_soak_factor_against_cut       = 0.65
armor_soak_factor_against_pierce    = 0.5
armor_soak_factor_against_blunt     = 0.4

armor_reduction_factor_against_cut       = 1.6
armor_reduction_factor_against_pierce    = 1.1
armor_reduction_factor_against_blunt     = 1.3

crpg penetration flag(applied modification for bows, crossbows and thrown)

armor_soak_factor_against_cut       = 0.78
armor_soak_factor_against_pierce    = 0.6
armor_soak_factor_against_blunt     = 0.48

armor_reduction_factor_against_cut       = 0.96
armor_reduction_factor_against_pierce    = 0.36
armor_reduction_factor_against_blunt     = 0.78