Author Topic: servertypes that reward various amounts of gold/xp.  (Read 1684 times)

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Offline Wiltzu

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Re: servertypes that reward various amounts of gold/xp.
« Reply #15 on: October 06, 2011, 03:30:50 pm »
-1
Nay, cuz i wanna get xp all the time and the gold, so the system we have now is very good IMO
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Offline SixThumbs

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Re: servertypes that reward various amounts of gold/xp.
« Reply #16 on: October 06, 2011, 05:06:06 pm »
+1
On the NA side also it already seems like not enough people play to divide the player base even further.
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Offline Kafein

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Re: servertypes that reward various amounts of gold/xp.
« Reply #17 on: October 06, 2011, 06:12:22 pm »
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I like the idea, but it will buff cheap equipment and light armor even more (scalable gold/xp income ratio means you can grind faster with the same cheap set of equipment than now). Medium armor needs some love.

Offline Riddaren

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Re: servertypes that reward various amounts of gold/xp.
« Reply #18 on: October 06, 2011, 09:57:41 pm »
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XP can be converted to money (by selling a heirloom). You also get XP gen bonus but no gold bonus.
Almost everyone would eventually play on the 90% XP servers (but with cheaper equipment ofc).
« Last Edit: October 06, 2011, 09:58:50 pm by Riddaren »

Offline Jarlek

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Re: servertypes that reward various amounts of gold/xp.
« Reply #19 on: October 06, 2011, 10:39:51 pm »
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You wouldnt be able to sustain money on xp server, would mean you hop around alot.

I think it would be ok to do a server like 60/40 or 55/45 but I dont think you could go beyond thtose ratios wihtout causing problems.

Nice thought tho.
I totally agree with the Muffin, apart from that I think a 75%/25% could work too. Although 70/30 might be the best.

On the NA side also it already seems like not enough people play to divide the player base even further.
This reminds me of Kesh spamming a whole thread about how many more players there are in NA than europe. Even after chadz posted the exact numbers (50-something EU, 30-something NA and rest Asia/Oceania/Africa)
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