Author Topic: Barbarian Warclub.  (Read 1817 times)

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Offline Penitent

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Re: Barbarian Warclub.
« Reply #15 on: October 19, 2011, 05:40:34 pm »
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That's a strange model to have in medieval times...

Still I think we should add more items.  It doesn't matter if it has the same stats as other items...more variety is better.  For example, why not have 3 different swords with the same stats as the italian sword, but different models and names?  Would make the game better.

Offline Dishonorable_Rogue

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Re: Barbarian Warclub.
« Reply #16 on: October 19, 2011, 08:10:04 pm »
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And i'm sure people wouldn't mind C-rpg taking models and weapons from other mods and adding them in. (Ask first of course).

Offline Gnjus

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Re: Barbarian Warclub.
« Reply #17 on: October 19, 2011, 08:22:19 pm »
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not to mention crpg is 800-1500 ad, that stupid model is like 10,000 BC, doesnt fit the theme of crpg

Lol ! Now i know who Digglez is !  :wink:
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Offline The_Angle

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Re: Barbarian Warclub.
« Reply #18 on: October 19, 2011, 08:25:07 pm »
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It's a barbarian warclub, used around the times of Roman's great Empire. Most of them only had 1 stone on the head or no stones so this one is actually advanced.

Uh. No. I'm quite sure that most 'Barbarians' as you called them were infact advanced enough to make intricate golden necklaces and finely crafted blades, well at least the ones that the Romans faced anyways.
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Offline Digglez

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Re: Barbarian Warclub.
« Reply #19 on: October 19, 2011, 08:58:35 pm »
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Uh. No. I'm quite sure that most 'Barbarians' as you called them were infact advanced enough to make intricate golden necklaces and finely crafted blades, well at least the ones that the Romans faced anyways.

dont need finely crafted blades to shank some bitches w/Seax

7:45 mark
http://www.youtube.com/watch?v=mo4y3dXYtww&feature=related

Offline The_Angle

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Re: Barbarian Warclub.
« Reply #20 on: October 19, 2011, 11:26:10 pm »
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Now I'd like a Seax.
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