Author Topic: Character Type Autobalance  (Read 764 times)

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Offline clown1231

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Character Type Autobalance
« on: September 13, 2011, 12:38:45 am »
-1
I have seen many times where complaints have been made on one team having too many archers or cavalry, and I actually have thought of a solution.

Through the settings menu, you can set your character as a certain type, such as archer and cavalry. When auto balance occurs, an equal number of every class go to each team. If your character is not set to a Type, then he/she is automatically asked to set one. Until then, they are balanced in an undefined type. The only problem I see with this is that people can set to be what they are not, or that the majority of players do not set their type.

Thoughts on this?

Offline hippy_with_a_scimi

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Re: Character Type Autobalance
« Reply #1 on: September 13, 2011, 01:00:55 am »
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it was proposed a long time ago but i dont think it would work , especially if you let the player choose ... ,

The game should see what kind of char you have and adjust accordingly

Sadly not on the ToDo List

Offline CaptainQuantum

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Re: Character Type Autobalance
« Reply #2 on: September 14, 2011, 08:23:22 pm »
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I have been thinking about posting this for some time, but you beat me to it. I must say this would make the game more fun, and would stop rage at archery that it's OP when in fact it's the number of it . So +1.

Offline Chagan_Arslan

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Re: Character Type Autobalance
« Reply #3 on: September 14, 2011, 08:26:30 pm »
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I have seen many times where complaints have been made on one team having too many archers or cavalry, and I actually have thought of a solution.

didnt you notice infantry spam, they always outnumber other classes...

Offline gazda

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Re: Character Type Autobalance
« Reply #4 on: September 14, 2011, 08:29:10 pm »
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If players could choose, then it wouldnt work, but if server would recognise you as a cav if you have equiped horse, as an archer if you have bow an so on
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Offline venrich_III

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Re: Character Type Autobalance
« Reply #5 on: September 16, 2011, 12:48:25 am »
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It makes sense practically. Would that type of class balance take precedence over banner balance?