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Right now its been increasingly abused to attacka nd use QMR, and will be even more so with high upkeep. The best solution si to fix it so that attackers get teleported like defenders when they lose and lose 25%-50% of their troops, gold, and equipment when they retreat, lose, or run out of time. Currrently some clans just atatck witha different force after qmring with first force and then the first group does the same when the secodn group QMRs to allow permanent lockdown by instantaneously attacking as soon as the last battle completes with no harmful consequences other than losing 1-2 soldiers. Please fix these highly exploitable features.