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2H Overhand Bec
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Topic: 2H Overhand Bec (Read 738 times)
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Allers
Count
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Infamy: 134
Ca$hville
Faction: Ca$hville Records, Ruff Ryders
Game nicks: Allers, Young Buck, DMX
IRC nick: Allers
2H Overhand Bec
«
on:
August 25, 2011, 02:35:19 am »
-1
When was that added it wasnt like that yesterday?
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Ca$hville 615
MrShovelFace
Baron
Renown: 119
Infamy: 33
Nobody cares about who I am or what I think
Re: 2H Overhand Bec
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Reply #1 on:
August 25, 2011, 03:22:29 am »
-1
what?
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Nobody cares about who I am or what I think
Tennenoth
Marshall
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"Bloody peasant archers!"
Faction: Caravan Guild (Head)
Game nicks: Guard_Tenne; Guard_The_Biscuits; Guard_Bugden; Guard_Tennenuff
IRC nick: Tennenoth
Re: 2H Overhand Bec
«
Reply #2 on:
August 25, 2011, 03:24:56 am »
-1
I think he is talking about the polearms suddenly having overhead stab, I believe this is a bug and was removed in the hotfix.
I think if you install the "update" then all should be fine for you and overheads will go back to as they were.
I say "I think" because I don't know the full correct answer.
http://forum.c-rpg.net/index.php/topic,13858.0.html
- Link to Patch
http://www.c-rpg.net/cRPG_update.zip
- Link specifically to the update that should fix the overhead.
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BullDog Clan member since 31/08/2010 / Caravan Guild member since 03/08/2010
How to understand what I say.
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Phoenix
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Spinnin' and winnin'
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Re: 2H Overhand Bec
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Reply #3 on:
August 25, 2011, 09:24:46 am »
-1
Hes talking about how the Polearm overhand is now preformed like a two hand would do it.
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Vibe
Vibrator
King
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Re: 2H Overhand Bec
«
Reply #4 on:
August 25, 2011, 09:37:42 am »
-1
But the overhead change was reverted back with update, what are you talking about?
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2H Overhand Bec