So, this thought came into my mind just a little bit ago:
Why not have economical builds for fiefs?
Kind of like Medieval 2: Total War
Since fiefs produce a set amount of money and troops:
Side A: Has more fiefs than side B, therefore meaning if Side A waits to attack Side B, then Side A has the number and gold advantage naturally, which makes sense.
But why not make Strategus fiefs more strategical by adding several new options for how many gold/troops you get by making economical policies? Such as the following:
Military policy: Produces almost all troops and little, but enough gold to pay for those troops.
Trade policy: Produces almost all gold and little troops.
Economical policy: Produces an even number of troops and gold, 50/50.
So on and so forth with more economical builds.
Discuss.