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cRPG
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Nerfing too much= No No
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Topic: Nerfing too much= No No (Read 1861 times)
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Tears of Destiny
Naive
King
Renown: 1847
Infamy: 870
Quiet drifting through shallow waters. 死のび
Faction: Black Company
IRC nick: Tears
Re: Nerfing too much= No No
«
Reply #15 on:
August 24, 2011, 11:40:38 pm »
0
An ex-my old friend claiming that archery is not no-skill anymore, and defending a few things about archery? What in the hells... You fellas need Gnjus back.
Logged
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.
Kafein
King
Renown: 2203
Infamy: 808
Re: Nerfing too much= No No
«
Reply #16 on:
August 25, 2011, 02:12:20 am »
0
Well it's true that devs should think about increasing damage of all weapons, and maybe speed too. The combat in cRPG is both slow paced and a little too much forgiving.
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Nerfing too much= No No