Author Topic: Nerfing too much= No No  (Read 1861 times)

0 Members and 1 Guest are viewing this topic.

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: Nerfing too much= No No
« Reply #15 on: August 24, 2011, 11:40:38 pm »
0
An ex-my old friend claiming that archery is not no-skill anymore, and defending a few things about archery? What in the hells... You fellas need Gnjus back.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Nerfing too much= No No
« Reply #16 on: August 25, 2011, 02:12:20 am »
0
Well it's true that devs should think about increasing damage of all weapons, and maybe speed too. The combat in cRPG is both slow paced and a little too much forgiving.