Author Topic: Nerfing too much= No No  (Read 1825 times)

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Offline Tears of Destiny

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Re: Nerfing too much= No No
« Reply #15 on: August 24, 2011, 11:40:38 pm »
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An ex-my old friend claiming that archery is not no-skill anymore, and defending a few things about archery? What in the hells... You fellas need Gnjus back.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Kafein

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Re: Nerfing too much= No No
« Reply #16 on: August 25, 2011, 02:12:20 am »
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Well it's true that devs should think about increasing damage of all weapons, and maybe speed too. The combat in cRPG is both slow paced and a little too much forgiving.