Author Topic: Archery - Current state and proposed solution  (Read 1818 times)

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Offline Tears of Destiny

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Re: Archery - Current state and proposed solution
« Reply #15 on: July 13, 2011, 05:28:24 pm »
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I wonder if that would have an effect on server lag by any appreciable amount, such as at spawn or during battle if someone picks up a new arrow type, hmm...
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Offline mandible/splinteryourjaw

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Re: Archery - Current state and proposed solution
« Reply #16 on: July 13, 2011, 05:51:06 pm »
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Impossible, unfortunately.

May be a bit crazy, but what about selling bows with the arrows already attached and damage assigned accordingly. Of course us archers would then have to buy more combinations and wouldn't have the freedom of substituting on the fly....ok stupid idea.  I'm out.

Offline Skurcey

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Re: Archery - Current state and proposed solution
« Reply #17 on: July 13, 2011, 07:53:02 pm »
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I wonder if that would have an effect on server lag by any appreciable amount, such as at spawn or during battle if someone picks up a new arrow type, hmm...
it makes only 1 calculation on a 3 Ghz processor, pretty fair
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