This bothers me quite some time.
Usually all these topics about buff/ nerf start like this:
Some crybaby gets owned by a player of another class, is not mature enough to suck it up and starts whining on the forums to nerf the other class.
Or the other way around, some crybaby cant own a player of another class, and starts whining on the forums to buff his class.
Therefore, I think its kinda necessary that the developers, especially those that are responsable for games balance, do a lot of testing with all different possible builds and classes.
I know that Urist playes at least three different builds, but this is not enough. When we want to have a balanced (again, balanced, not close to history, realistic, whatever, simply balanced) game, he and the other for balance responsable people need to test with level 30 chars.
Now, we cant expect them to grind that much, so I say let them use a testing level 30 char. A char, where they can spend attribute and skill points and wpf, and after testing is done, they can reset it and spend the points again for another level 30 build.
Of course they wouldnt use this char in Strategus, but of course they need to test under real circumstances in crpg battles. I hope you understand that.
I hope you realize I m not a developer and never will be. So this suggestion is only selfish in one part, and there I am guilty: I d like to give every player the chance to play his favorite class and everyone should have the same chances to have success in a perfectly balanced game.
Discuss