Nice idea Kesh but I'm still holding out for a return to prepatch archery standards.
We need to stop caving-in every time chadz and the Dev team make a crap patch that ruins game play for an entire class for the sake of 2H/polearmers.
No more Nerfs!! No half measures!!
Archers were anything but OP in the last version of cRPG. All the stats backed this up.
chadz and the Dev team have only given this reason for the archery nerf:
-Archers will be OP on Strat.
But chadz you said this version of Strat is to beta test the battles to see if any one build (IE archers) dominates. So why did archers get nerfed if they haven't even been proven to dominate in this version of Stat?
Until a better reason is given, I can only see Malice as the real reason for the nerf.
Honestly the only reason I'm playing cRPG right now is to grind gold for my clan.
Playing an archer is simply no longer any fun, but I guess that was the point....