Author Topic: [Armor] Not sure if anyone else noticed  (Read 398 times)

0 Members and 1 Guest are viewing this topic.

Offline Dexxtaa

  • King
  • **********
  • Renown: 1268
  • Infamy: 200
  • cRPG Player
    • View Profile
  • Game nicks: Remnant_Dexxtaa
[Armor] Not sure if anyone else noticed
« on: July 11, 2011, 02:28:20 pm »
+3
Quote
- break chance increased when using a weapon with low proficiency

My weapons do fine post patch, but in five rounds, the same pieces of armor broke five times. I know it's a mix of luck and win/loss, but I'm bleeding gold at a rate that's just a tad unreal at this point. My armor is mostly mid-upper range gear, which should have me bleeding slower than 3k a round (with a gold gain of average 100g/min).

I'm fine with bleeding gold, as it's a normal thing for my characters build (built around the armor set), but at this rate, I'm going to be forced to play one round in armor, then the next two maps in cloth.

Perhaps a lower break rate for armor, or an armor proficiency skill? (I think the latter is a silly suggestion, but it's still something)
visitors can't see pics , please register or login

Offline Hemingway

  • Peasant
  • *
  • Renown: 4
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Game nicks: Tumbler
Re: [Armor] Not sure if anyone else noticed
« Reply #1 on: July 11, 2011, 03:49:11 pm »
0
Same here...mid tier armor and I'm losing 2k a round.