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GFX Lag on player join
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Topic: GFX Lag on player join (Read 384 times)
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thegaffer
Beggar
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GFX Lag on player join
«
on:
June 28, 2011, 05:33:10 pm »
0
I've got a problem when playing online with this mod. Every time a new player joins the server I get a split second gfx lag spike. I guess it's as the game loads the new players equipment and face and whatnot. It's just incredibly frustrating when you're dueling with someone and the lag spike gets you stabbed or killed.
I'm on a 2.6ghz dual core with 2GB of RAM and a GT240 geforce gfx card.
Has anyone had this problem and knows a fix for it other than going into direct x 7 mode???
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Beans
Knight
Renown: 49
Infamy: 14
Faction: USA
Game nicks: USA_MEATMERCHANT_AMERICA
Re: GFX Lag on player join
«
Reply #1 on:
June 30, 2011, 10:58:12 pm »
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When you first open M&B there is that little launcher, go into configuration and the video part and turn OFF load textures on demand. See if that helps, it does for most people.
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Christo
Dramaturge
King
Renown: 1844
Infamy: 371
Faction: No faction, methinks.
Game nicks: Sir_Christo, Christo, Cristo.
IRC nick: Christo
Re: GFX Lag on player join
«
Reply #2 on:
July 02, 2011, 09:55:57 pm »
0
Try the LOD-optimization pack, made by Segd.
http://forum.c-rpg.net/index.php?topic=6967.0
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GFX Lag on player join