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Great great great idea!+1!May I add.. There should be some ships that move faster than players. Having a coastal fief might be more secure than an inland one, as you will have fewer directions of attack and fewer surrounding factions. If ships could move faster than armies (which they arguably did by a large degree 1000 years ago) It would create a risk for those fiefs of sudden sea attack from the other side of the map.. Strategus maps could even be designed to make sea power important.This also fit into my hex idea, if two enemy armies are in the same hex, they must fight..
In memory of Fallen_Warcat_, member of Fallen Brigade, ruler of Zagush
Tavern_Keeper #1 NA shielder
I hope you guys get some sort of sticky balls deseases and smell like my armpits, sorry excusese for nolife fucking cunts you are.