Author Topic: Huge Multi-Clan-Team Tournament: Discussion.  (Read 11872 times)

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Offline Astinus

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Re: Huge Multi-Clan-Team Tournament: Discussion
« Reply #120 on: June 23, 2011, 05:55:42 pm »
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As I already said, my native experience in huge battle on random plains suggest to use attacker/defender otherwise you risk a team can easily win only because they have a hill near the spawn with the flag spawning there. If you consider that often the flag can spawn in the same spot for the whole 5 rounds I think everyone can agree that this isn't the way we want to play something competitive.
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Offline Overdriven

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Re: Huge Multi-Clan-Team Tournament: Discussion
« Reply #121 on: June 23, 2011, 06:04:32 pm »
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We have still not decided if anyone team should be assigned the role of offense and the other defense and the  switch? Or just let the game play out?


There will be 15 rounds with three map changes, all maps are random plains. Battles cannot last more than 1 hour and 30 minutes. (we need the room on the servers).

I like the sound of just letting it play out. It's open plains, so hopefully there shouldn't really be anywhere to camp for one team. Should mean both teams attack properly.

But perhaps if it's obvious that one team has a definite terrain advantage, switch the sides half way through.

Offline Tristan

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Re: Huge Multi-Clan-Team Tournament: Discussion
« Reply #122 on: June 23, 2011, 06:06:01 pm »
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I like the sound of just letting it play out. It's open plains, so hopefully there shouldn't really be anywhere to camp for one team. Should mean both teams attack properly.

But perhaps if it's obvious that one team has a definite terrain advantage, switch the sides half way through.

You cannot switch sides in random open plains. Only three map changes will happen and they will correspond to switching sides.
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Offline Tears of Destiny

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Re: Huge Multi-Clan-Team Tournament: Discussion
« Reply #123 on: June 23, 2011, 06:24:58 pm »
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Offline RamsesXXIIX

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Re: Huge Multi-Clan-Team Tournament: Discussion
« Reply #124 on: June 24, 2011, 02:56:00 pm »
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Personally, i think the battles will be just fine if there's enough organization. I don't think the camping will be too excessive.

Some things about the rules though:

Ever considered using random steppe instead? It has a tendency to be less hilly, which is something i believe everyone wants.

And; don't you think using medium size is a little small? There's gonna be 150 people playing, we should make sure there's space.

Offline Tristan

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Re: Huge Multi-Clan-Team Tournament: Discussion
« Reply #125 on: June 24, 2011, 03:02:36 pm »
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I tested it yesterday. The large random plains is very large. But I am as usual very interested in other opinions.

I'll make a vote...
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Offline 22nd_King_Plazek

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Re: Huge Multi-Clan-Team Tournament: Discussion. Map Poll Added.
« Reply #126 on: June 24, 2011, 03:11:05 pm »
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In a game such as this I do not see a large map size as a problem.

People will surely be patient enough to wait for the action a little while. There will be more time for manouverings and more possibility for strategy.

Offline Tristan

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Re: Huge Multi-Clan-Team Tournament: Discussion.
« Reply #127 on: June 26, 2011, 02:12:59 am »
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Map will by popular vote be Large Steppe.
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Offline Renay

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Re: Huge Multi-Clan-Team Tournament: Discussion.
« Reply #128 on: June 26, 2011, 04:45:53 pm »
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Where can I find out what the teams are?
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Offline Teeth

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Re: Huge Multi-Clan-Team Tournament: Discussion.
« Reply #129 on: June 26, 2011, 04:50:28 pm »
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