Hello, I have noticed a lot of guides, were written by one person, this, however, is biased toward their playstyle, so with this idea, it will be a more general guide to Defend the Virgin.
Please put things to add in a reply, it will most likely be added.
STRUCTURES
Fences: These things are your best friend, if you see a way in to one that is closed off from all sides, go for it, the only thing that can easily kill you inside is ranged.
Roofs: These are perfect spots to place archers, granted you can shield them to prevent other ranged from killing them off, some roofs are low enough to let pikers get hits from on top of.
Sheds: some maps have small sheds, the door will be small enough to be held by 1-2 shielders, and have 1-2 pole/2h attacking from behind the shielders to clear the bots.
Choke points:A choke point by definition is a place where small numbers can hold off larger numbers because of the terrain, normally a choke point will be able to have people attacking from sides and front while bots are led to the middle where they can be taken out with minimal losses.
TERRAIN
Hills: Hills rising above the map can provide a good spot to shoot cav, or spear them while they are slowly climbing the hill, use these to your advantage to prevent being coached.
Rocks and Rock Formations:Rocks are naturally a great cover from archers and crossbowman fire, some can also be stood on top of to attack enemies below.
TO BE CONTINUED