0 Members and 1 Guest are viewing this topic.
custom_commander_camera_mult = ( 0, 0, 0, [], [ (multiplayer_get_my_player, ":my_player_no"), (player_get_agent_id, ":player_agent", ":my_player_no"), (gt, ":player_agent", -1), (agent_get_look_position, pos1, ":player_agent"), (position_move_z, pos1, "$g_camera_z"), (position_move_y, pos1, "$g_camera_y"), (agent_get_horse, ":horse_agent", ":player_agent"), (try_begin), (ge, ":horse_agent", 0), (position_move_z, pos1, 80), (try_end), (mission_cam_set_position, pos1), (try_begin), (key_is_down, key_left_control), (assign, ":move_val", 50), (else_try), (assign, ":move_val", 10), (try_end), (try_begin), (key_clicked, key_up), (mission_cam_set_mode, 1), (val_add, "$g_camera_z", ":move_val"), (else_try), (key_clicked, key_down), (mission_cam_set_mode, 1), (val_sub, "$g_camera_z", ":move_val"), (else_try), (key_clicked, key_left), (mission_cam_set_mode, 1), (val_add, "$g_camera_y", ":move_val"), (else_try), (key_clicked, key_right), (mission_cam_set_mode, 1), (val_sub, "$g_camera_y", ":move_val"), (try_end), (try_begin), (this_or_next|game_key_clicked, gk_view_char), (this_or_next|game_key_clicked, gk_zoom), (game_key_clicked, gk_cam_toggle), (mission_cam_set_mode, 0), (try_end), ])
This is about being straight out retarded. Children see in slow motion like owls.