After playing some Witcher 3, I felt like it wasn't quite as good a "Game" as it is awesome graphics (my excuse), and relatively great storytelling. I missed the feeling of uniqueness and emergent gameplay that could sometimes happen in games like Baldur's gate etc. There was rarely a weapon that would change my whole strategy, never did some combination of random factors result in my death. And as others have pointed out, it gets easier and easier. I wanted a game that gets harder and harder!
I started to search for something else..
1st I tried to find out if something like Baldur's gate exists in some way or another. I like the fact that in DnD 2nd edition you can't hurt certain enemies unless you have a +2 (or more) weapon. I stumbled upon these ASCII roguelikes that are brutal, some of them with a very stiff learning curve, and a minimal interface. They quickly put me off.. (although im growing more and more ready for them.)
But then I found Brogue! It's easy to get into, very few commands, as elegant as an ASCII game can get. And it's AWESOME! It throws at you very difficult problems and tactical situations all the time. You die in hilarious ways, and it's quite a quick game. Well I never made it further than Depth 11 so maybe that's why.
It's well made in that the weapons and armors and general stuff you find is what defines your characters. You are forced to make due with whatever you can get. Try it, die and try again. Drink unknown potions not too far away from water..
Get it for free:
https://sites.google.com/site/broguegame/