The server only kicks you if you don't spawn before the countdown ends at the start of a round. It won't kick you if you have spawned, but you can lose connection, which is different.
I think I solved also the problem of being kicked just after entering by your recommendation to changed the parameter in crpg_beta_config.ini , AND I FOUND OTHER INTERESTING PARAMETERS THAT DID THAT TO ME.
1.Firstly, I want to say that the name to my file doesn't have the .ini extension name but " crp_beta_config", type of file "configuration file" ( I am on Windows 8.1 32 bit)
2.Now my problem being kicked out of server I found that is also because of this config file and I will try to highlight somehow (maybe with red) the CHANGES I MADE to not have this happening to me again.
I will post dow my config file info and highlight the changes, maybe someone has the same problems like me and this would help them.
Here it is, the
yelow commands are those I made changes to your recommendation,
the red ones are those I did changes being somewhat familiar with Counter strike servers unlagging by kicking you out and catching you 3 sec iddle or from stupid reasons.
"[Battle]
bBlood=true
bDismountHorseOnUse=true
bDynamicBannerTransparency=false
bNoAttackingWhileJumpingMelee=false
bNoAttackingWhileJumpingRanged=false
bNoJumpingWhileAttackingMelee=false
bNoJumpingWhileAttackingRanged=false
bShowAttackDirection=true
bShowReticle=true
bWeaponTrails=true
bWeaponsCollideWithGround=true
fAirFrictionArrow=0.003000
fAirFrictionBullet=0.002000
fBattleSize=0.147263
fBloodMultiplier=2.000000
fBluntReduceFactor=0.750000
fBluntSoakFactor=0.500000
fBonusDamageToPropsFactor=1.100000
fBrokenShieldPruneTime=180.000000
fCouchedDamageToPropsFactor=0.200000
fCouchedLanceDamageMultiplier=0.650000
fCrushthroughThreshold=2.400000
fCutReduceFactor=1.000000
fCutSoakFactor=0.800000
fDamageToFriends=0.100000
fDamageToSelf=0.100000
fDroppedItemPruneTime=180.000000
fDynamicBannerTransparencyMaxDistance=600.000000
fDynamicBannerTransparencyMinDistance=400.000000
fExtraReduceFactor=1.000000
fExtraSoakFactor=1.000000
fFallDamageMultiplier=1.000000
fFirstPersonFieldOfView=100.000000
fGhostModeCameraAcceleration=25.000000
fGhostModeCameraDamping=5.000000
fGhostModeCameraMaxSpeed=10.000000
fHorseChargeDamageMultiplier=1.000000
fHorseJumpCooldown=4.000000
fInterruptThreshold=1.000000
fJumpCooldown=2.000000
fKickCooldown=1.800000
fMaxActionProgressForAllyCollision=1.000000
fMaxActionProgressForPropCollision=0.950000
fMeleeDamageSpeedPower=2.000000
fMinActionProgressForAllyCollision=0.000000
fMinActionProgressForPropCollision=0.100000
fMinInflictedDamageForHighDamageHit=9.000000
fMissileDamageSpeedPower=1.900000
fMissileItemPruneTime=180.000000
fPierceReduceFactor=0.500000
fPierceSoakFactor=0.650000
fRangedDamageToPropsFactor=0.100000
fShieldPenetrationFactor=3.000000
fShieldPenetrationOffset=30.000000
fStrafeCooldown=0.450000
fThirdPersonFieldOfView=100.000000
iAttackControl=3
iBannerMode=2
iBannerOutlineMode=0
iBloodStains=0
iCombatSpeed=2
iDefendControl=1
iDynamicBannerTransparencyMaxAlpha=255
iDynamicBannerTransparencyMinAlpha=165
iFixedBannerTransparencyAlpha=215
iFixedBannerTransparencyOutlineAlpha=205
iHorseCameraMode=0
iLanceControl=1
iMaxNumCorpses=0
iMaxNumPrunableMissionObjects=500
iMaxNumRagdolls=0
iMinSoakedDamageForHighArmorHit=14
iMountedAttackControl=2
iMountedDefendControl=0
iNumWalkSamplePoints=8
iWeaponTrails=2
uBannerOutlineColorEnemy=0xff0000
uBannerOutlineColorFriendly=0xff00
uBannerOutlineColorNeutral=0xff
vStickItemToLeftHandOffset=0.000000,-0.370000,-0.040000
[BattleAi]
iMinNumAgentsForNavMeshReuse=12
iReduceBattleAi=2
[Campaign]
bSkipTutorial=false
fDayEndHour=20.000000
fDayStartHour=4.000000
fHeroExperienceMultiplier=2.000000
fHeroHealingFactor=1.000000
fHeroWoundedThreshold=15.000000
fMainPartyHeroHealingFactor=1.000000
fMainPartyRegularHealingFactor=1.000000
fMapCameraMaxZoom=175.000000
fMapCameraMinZoom=3.500000
fMapRiverDirection=140.000000
fMapSeaDirection=-40.000000
fMapSeaWaveRotation=300.000000
fPlayerExperienceMultiplier=2.000000
fPlayerHealingFactor=1.000000
fPlayerWoundedThreshold=5.000000
fRegularExperienceMultiplier=3.000000
fRegularHealingFactor=1.000000
fSpottingMultiplier=6.500000
fTimeMultiplier=0.250000
fTrackSpottingMultiplier=0.800000
iBaseCompanionLimit=20
iLeadershipSkillBonus=3
iPrisonerManagementSkillBonus=5
vMapCameraMaxPosition=180.000000,145.000000
vMapCameraMinPosition=-180.000000,-145.000000
vMapRiverSpeed=0.010000,-0.010000
vMapSeaSpeed=0.020000,-0.020000
[CampaignAi]
iReduceCampaignAi=2
[DedicatedServer]
bAutoRestartOnCrash=true
bLogChat=true
bLogConnects=true
bLogDisconnects=true
bLogKills=true
bLogTeamChat=true
bStoreConsolePlacement=false
cLogSeparatorChar=,
fMinTimeForSuccessfulAutoRestart=120.000000
iMaxNumFailedAutoRestarts=5
vConsoleWindowPosition=-1,-1
vConsoleWindowSize=-1,-1
[FaceGenerator]
bUseLowVariationCache=false
[FakeCharacterShadows]
bFakeCharacterShadows=false
bFakeCharacterShadowsHighQuality=false
fFakeCharacterShadowDepthBias=0.000200
fFakeCharacterShadowDetail=0.100000
fFakeCharacterShadowSlopeScaledDepthBias=2.000000
iFakeCharacterShadowTextureSize=256
sFakeCharacterShadowShader=shadow_shader
sFakeCharacterShadowShaderHighQuality=shadow_shader_new
uFakeCharacterShadowColor=0xff000915
[Flora]
fFloraDegradeDistance=75.000000
fGrassDensity=0.000000
fGrassMipMapLodBias=-1.0
iFloraLod=3
iFloraShadows=0
iGrassMagFilter=2
iGrassMaxAnisotropy=4
iGrassMinFilter=3
iGrassMipFilter=2
[Font]
bFontAnisotropicFiltering=true
fScale=1.000000
[General]
bDontBurnCpuCycles=true
bEnableAltF4=false
bEnableLogWindowBackground=true
bFirstRun=false
bHasCustomBattle=false
bHasFirearms=false
bHasMultiplayer=true
bHasSingleplayer=false
bHasTutorial=false
bInputLagOptimization=true
bPauseWhenMinimized=false
bShowFrameRate=true
bSuppressPerformanceWarnings=truebSuppressScriptErrors=truebSuppressWarnings=false
iMaxFrameRate=70
iNumHints=0
iScreenshotFormat=1
sCoreResources=crpg_beta_core_shaders,crpg_beta_core_textures,crpg_beta_core_materials,core_ui_meshes,core_pictures
sIntroVideos=
[Graphics]
bAlphaToCoverage=false
bAutoAdjustAspectRatio=true
bAutoAdjustFullscreenResolution=false
bDynamicLighting=false
bDynamicMeshBatching=true
bForceVSync=false
bInstancing=false
bMaximized=false
bOnDemandTextures=true
bUseDirect3D9ExIfAvailable=true
bWindowed=false
fGamma=2.200000
fOnDemandTextureCheckPeriod=10.000000
fOnDemandTextureForceCheckPeriod=60.000000
iAnisotropicFiltering=0
iCubeMapMagFilter=2
iCubeMapMaxAnisotropy=0
iCubeMapMinFilter=2
iCubeMapMipFilter=2
iDiffuseMapMagFilter=3
iDiffuseMapMaxAnisotropy=16
iDiffuseMapMinFilter=3
iDiffuseMapMipFilter=2
iDisplayHeight=768
iDisplayWidth=1024
iEnvironmentMapMagFilter=2
iEnvironmentMapMaxAnisotropy=0
iEnvironmentMapMinFilter=2
iEnvironmentMapMipFilter=2
iFullscreenDisplayDepth=0
iFullscreenDisplayHeight=0
iFullscreenDisplayRefreshRate=0
iFullscreenDisplayWidth=0
iGraphicsBufferLockFailThreshold=100
iIndexBufferSizeDynamic=262144
iIndexBufferSizeStatic=1310720
iInitialNumBufferedInstances=1024
iMaxNumAutoBatchMeshVertices=30
iMaxNumAutoBatchSkinnedMeshVertices=70
iMaxNumBatchedMeshVertices=1000
iMaxNumBufferedInstances=32768
iMaximumFrameLatency=0
iMultisampleType=0
iNormalMapMagFilter=3
iNormalMapMaxAnisotropy=4
iNormalMapMinFilter=3
iNormalMapMipFilter=2
iOnDemandTextureCheckThreshold=100
iOnDemandTextureTimeout=12000000
iPreset=0
iShaderQuality=1
iSpecularMapMagFilter=2
iSpecularMapMaxAnisotropy=0
iSpecularMapMinFilter=2
iSpecularMapMipFilter=2
iTextureQuality=1
iVertexBufferSizeNormalMapDynamic=65536
iVertexBufferSizeNormalMapSkinningDynamic=65536
iVertexBufferSizeNormalMapSkinningStatic=131072
iVertexBufferSizeNormalMapStatic=131072
iVertexBufferSizeRegularDynamic=65536
iVertexBufferSizeRegularStatic=131072
iVertexBufferSizeSkinningDynamic=65536
iVertexBufferSizeSkinningStatic=131072
iVertexBufferSizeSpecialDynamic=32768
iVertexBufferSizeSpecialStatic=65536
iWindowedDisplayHeight=0
iWindowedDisplayWidth=0
iWindowedDisplayX=0
iWindowedDisplayY=0
[Http]
iConnectTimeout=6000
iMaxNumRetries=3
iReceiveTimeout=4000
iResolveTimeout=6000
iSendTimeout=4000
sUserAgent=Mount Blade HTTP
[Input]
bInvertMouse=false
bInvertMouseX=false
bInvertMouseY=false
fMouseSensitivity=0.500000
fMouseXScale=1.000000
fMouseYScale=1.500000
[Log]
bAutoFlushLog=true
bBackupOnExit=true
iMaxNumStoredLogs=25
sLogPath=crpg_beta_log.txt
sStoredLogDirectory=Logs
[Messages]
bShowCasualties=true
bShowDamage=true
bShowExperienceGain=true
bShowMultiplayerChat=true
bShowMultiplayerTeamChat=true
bShowProficiencyGain=false
bShowScreenshotPath=true
bShowShotDifficulty=true
iMultiplayerKills=0
uMultiplayerChatColor=0xffcccccc
uMultiplayerTeamChatColor=0xff8888cc
[Network]
bAutoSelectClientPort=true
bHttpServerQueries=false
bLoopbackServer=false
bSecureMasterServerConnection=false
fClientActivityTimeout=10000.000000fPlayerActivityTimeout=10000.0fPlayerInfoRequestActivityTimeout=10000.000000fServerActivityTimeout=10000.000000fServerInfoRequestActivityTimeout=10000.000000iClientPort=0
iDefaultPort=7240
iMaxNumServerSearchConnections=16
iServerPort=7200
iUdpReceiveBufferSize=262144
iUdpSendBufferSize=262144
sAddress=// IP address of the server (empty for ANY)
sClientAddress=
sServerAddress=
[ParticleSystems]
bParticleSystems=false
fParticleSystemDegradeDistance=13.702007
fParticleSystemUpdateInterval=0.020000
iParticleSystemMaxNumMeshVertices=32000
iParticleSystemMaxNumRenderedParticles=4500
[Physics]
bAllBodiesAreMoveable=false
bRagdollHeadshots=false
fMaxDeltaTimeStep=0.025000
fMaxSlowMotionDeltaTimeStep=0.005
fRagdollInactivePurgeTime=1.000000
fRagdollOnGroundPurgeTime=10.000000
fRagdollPurgeTime=30.000000
[PostFX]
bAutoExposure=false
bDepthEffects=false
iFxaa=0
iHighDynamicRange=0 // (values: 0, 1, 2)
iPostProcess=0
[PostFx]
bAutoExposure=false
bDepthEffects=false
iFxaa=0
iHighDynamicRange=0
iPostProcess=0
[Reflections]
iReflectionsMagFilter=2
iReflectionsMaxAnisotropy=0
iReflectionsMinFilter=2
iReflectionsMipFilter=2
iReflectionsMode=0
iReflectionsTextureSize=256
[Scene]
bSunFlare=false
fCharacterDetail=0.100000
sSunFlareMaterial=flare
sSunFlareMesh=sample_flare
[ServerList]
iDeadFavoritesPurgeTime=604800
iDeadFavoritesPurgeTries=7
[ShadowMap]
bShadowMap=false
fShadowMapDepthBias=0.000200
fShadowMapSlopeScaledDepthBias=2.000000
iShadowMapNumPasses=4
iShadowMapTextureSize=1024
sShadowMapShader=shadow_shader
[Sound]
bDisableFrequencyVariation=false
bDisableMusic=false
bDisableSound=false
bDistanceFilter=true
bFastOcclusion=true
bHrtfFilter=true
bMusic=true
bOcclusion=false
bOcclusionFilter=false
bSound=true
bUseWinmm=false
bWasapiExclusive=false
fDistancePriorityFactor=0.100000
fMusicVolume=0.400000
fSoundVolume=1.000000
iMaxNumChannels=64
iMaxNumVirtualChannels=200
[TerrainGenerator]
fOuterTerrainHeightOffset=1.500000
fOuterTerrainMaxBlendDistance=100.000000
iMaxNumFloraInstances=1024
iMaxNumFloraTypes=32
iMaxNumGrassInstances=262144
iMaxNumGrassTypes=32
iMaxNumTreeInstances=1024
iMaxNumTreeTypes=32
[Threads]
bThreadedIndexBufferWrites=false
bThreadedLogger=false
bThreadedNetwork=true
bThreadedOnDemandTextures=true
bThreadedRenderer=false
bThreadedSkeletalAnimation=false
bThreadedVertexBufferWrites=false
iAsyncRenderCallsCriticalSectionSpinCount=0
iNetworkCriticalSectionSpinCount=0
iNumTaskThreads=0
iRenderBufferCriticalSectionSpinCount=0
iRenderThreadCriticalSectionSpinCount=0
iTaskCriticalSectionSpinCount=0
iTextureCreateCriticalSectionSpinCount=0
iTextureCreatorCriticalSectionSpinCount=0
iTextureLoadCriticalSectionSpinCount=0
iTextureLoaderCriticalSectionSpinCount=0
iTextureUseCriticalSectionSpinCount=0 "