Author Topic: Mod Revival?  (Read 2181 times)

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Offline FRANK_THE_TANK

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Re: Mod Revival?
« Reply #15 on: January 12, 2015, 01:18:31 pm »
+14
Pretty cool though, we all made it to the bitter horrible end. How many people get to stand around and watch the lights get shut off in a situation like this? Not many. You should all feel a weird and retarded sense of pride in being some of the few tragic losers that stayed all the way to the ends and got kicked out into the street into the light of a new day, bleary eyed, drunk as shit, and stumbling off to the next cavernous abyss to lose what little remained of our minds.

Cheers chadz, thanks for all the fish!
Fammi un pompino!

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Good news everybody! It's not nut cancer :)
Bad news everybody, I got dumped :(

Offline Utrakil

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Re: Mod Revival?
« Reply #16 on: January 12, 2015, 01:26:12 pm »
+2
I still didn't figure out what to do with all the new free time.
Going out drinking every night will not end well I think.
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Offline Gravoth_iii

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Re: Mod Revival?
« Reply #17 on: January 12, 2015, 02:00:48 pm »
0
:')

I have a new online game we can all waste our time on with active devs and frequent updates. It's free and the combat is just as good-if-not-better than crpg, plus you can grind all you like. I am referring of course, to PokeMMO!

https://pokemmo.eu/

Begin your journey in Pallet Town, defeat the Elite Four, catch 'em all, go adventuring with your friends in this copy of Fire Red that someone ripped right open and turned into an MMO! Enjoy the brand new features such as seasonal events and exciting migrations of all manner of Pokemons! Delight as trainers battle with their favourites, and despair as most other trainers battle with the same 6 pokemon at lvl 100. Start your journey today!

pokemmo isnt new though
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Offline karasu

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Re: Mod Revival?
« Reply #18 on: January 12, 2015, 02:21:12 pm »
0
  Oh look, yet another thread with this subject.

  Putting aside some naive and legitimate cries from some players, the number of autistic members that think developers of a mod from an old indie game owe you shit is outstanding.

  Don't take me wrong, keeping in touch with a community and it's players is key for success, in this we're on the same page, but that's it.

  Enjoy the game while it lives (in a zombified way) and try to ignore the forum well known sociopaths.

Offline The_Bloody_Nine

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Re: Mod Revival?
« Reply #19 on: January 12, 2015, 02:34:55 pm »
+4
either play the game, or don't play the game.

Best advice since 2010.

Offline lombardsoup

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Re: Mod Revival?
« Reply #20 on: January 12, 2015, 03:32:31 pm »
0
  Oh look, yet another thread with this subject.

  Putting aside some naive and legitimate cries from some players, the number of autistic members that think developers of a mod from an old indie game owe you shit is outstanding.

  Don't take me wrong, keeping in touch with a community and it's players is key for success, in this we're on the same page, but that's it.

  Enjoy the game while it lives (in a zombified way) and try to ignore the forum well known sociopaths.

The best part is that the cycle will repeat itself with M:BG

Offline karasu

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Re: Mod Revival?
« Reply #21 on: January 12, 2015, 03:40:48 pm »
0
Thankfully, some of us are gifted with divination.

Offline lombardsoup

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Re: Mod Revival?
« Reply #22 on: January 12, 2015, 03:43:04 pm »
0
Thankfully, some of us are gifted with divination.

Or common sense

Offline Gravoth_iii

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Re: Mod Revival?
« Reply #23 on: January 12, 2015, 03:46:42 pm »
0
It can be everyone's new game though without being new in and of itself.

So the first thing you are set on doing in a new mod
It's an old mod and there are no teams,

kek, just had to point it out to keep it going
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Offline karasu

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Re: Mod Revival?
« Reply #24 on: January 12, 2015, 04:13:54 pm »
0
Or common sense

   In this case, common sense would dictate that one should not make harmful judgments beforehand while denigrating the image and professionalism of a team on a future endeavour, project and brand which is actual owned by them and not an existent project which they don't own any rights and merely tweaked for fun.

   But then again, it's easy and tempting to trash talk, it's our very own nature after all.

Offline lombardsoup

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Re: Mod Revival?
« Reply #25 on: January 12, 2015, 04:23:47 pm »
+1
   In this case, common sense would dictate that one should not make harmful judgments beforehand while denigrating the image and professionalism of a team on a future endeavour, project and brand which is actual owned by them and not an existent project which they don't own any rights and merely tweaked for fun.

   But then again, it's easy and tempting to trash talk, it's our very own nature after all.

lol professionalism

So it'll be a troll game instead of a troll mod.  I'll still be buying it, but come on man, be honest.

Offline karasu

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Re: Mod Revival?
« Reply #26 on: January 12, 2015, 04:35:44 pm »
0
I'm being honest.

I can only form my opinion after seeing it/playing it. Until then it's only assumptions (which formed in the wrong way could be unnecessarily harmful).

Offline Bittersteel

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Re: Mod Revival?
« Reply #27 on: January 14, 2015, 08:54:07 am »
0
Well I don't know about you but you're way to optimistic about it, I mean mod being alive until Mars, I'm guessing you meant starting a colony on Mars, I'd really like that longevity but I have my doubts.


Where did I write that I think that the mod is gonna be alive by then? I doubt it, which is why I said I'd be surprised if it were. You're as much to blame with your OP horse archery you fucking cunt. Go help kill another mod.

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