Author Topic: Stronghold concern  (Read 4794 times)

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Offline MeevarTheMighty

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Re: Stronghold concern
« Reply #15 on: December 08, 2014, 02:48:53 pm »
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Yeah, I'd call it a "plan".

Lack of detail isn't anachronistic, but a blueprint is literally an object invented six or seven hundred years after your game is set, so it doesn't really fit. You might as well call it a computer aided design.

Offline Bryggan

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Re: Stronghold concern
« Reply #16 on: December 08, 2014, 04:31:49 pm »
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I don't think anyone minds that we use modern English. Blueprint is a word we all know. No sense complicating things. Or perhaps we could only use old English, which everyone will have to learn in order to play.