Author Topic: Thought Process of cRPG  (Read 2721 times)

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Offline Taser

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Re: Thought Process of cRPG
« Reply #30 on: October 30, 2014, 11:28:00 pm »
+5
Blindguy is technically correct, the best kind of correct.

And we're all still going to call pure 1h swashbucklers anyway. Just like most people call frankenstein's monster frankenstein.
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Offline Smoothrich

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Re: Thought Process of cRPG
« Reply #31 on: October 31, 2014, 09:10:46 am »
+1
Soooo, we should all just wildly smash at each others shields? Constantly attack the rider of a horse that is stopped next to us but never the horse? Make the aim of our swordfighting to hit each others swords for 3 minutes while we pose from several angles? Should we both hold blocks and stare each other down for 30 secs mid fight? How about never wearing a helmet? What about jamming your sword into the ground? Archers hold bowstrings between thumb and forfinger? Or any of the other hundreds of absolutely retarded, unrealistic, fucking ridiculously pointless shit that Hollywood has fostered on us? No.

If you think that Im going to a/ change my use of the correct definition of words or b/ drop this subject and no longer try and help you fucks, you are wrong: Hollywood tropes are fucking bullshit, we all know that if a horse stops next to you, you fucking kill it and then the rider while he is helpless, much as it was IRL. We all know the aim of a swordfight is to put your sword into the enemy not make cool noises on each others blade while both of you are outside of each others range. We all know that you dont even TOUCH the blade of a weapon with your hand if you can help it, much less shove it into abrassive shit like the ground or the sand or someshit. And we all know you cannot pull back the string of a bow by holding the arrow between your fingers, you instead pull the string with you fingertips (well, last knuckle).

And this extends to language: just because semi-literate movie blurb writers made swashbuckling seem to mean "adventuring" it doesn't stop it being what it is, a word to describe the noise of swords on shields.

Ok war in movies is unrealistic. But dueling with swords is um an olympic fucking sport and has been around hundreds of years. And a swashbuckler is very specifically a dude who honorably duels people and owns them in 1vs1s while getting laid. Acting even before film (you know entertainment existed before HBO right?) had people doing dramatic fencing duels between good and bad dudes to pump up crowds as a basic thing for obvious entertainment reasons for hundreds of years lol.

Swashbuckler is a duelist but with a code of honor and possibly pirate swag. So some sperg playing a dashing high agility lightly armored 1hander gracefully killing hordes of balkan pub trash is gonna think swashbuckler out of cultural association.

Now this is probably all a bit much for someone with crippling autism who takes everything literally and probably has less than childlike understanding of linguistics or basic human nuance, but I'm giving it a shot.

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Offline Thryn

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Re: Thought Process of cRPG
« Reply #32 on: November 01, 2014, 12:12:17 am »
+1
Smoothrich is 100% right... in the way that BlindGuy is a dumbass KeshPoster™ who refuses to give up an internet fight.
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