Author Topic: [SF]Warhammer 40.000 Topic  (Read 4449 times)

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Offline Christo

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Re: [SF]Warhammer 40.000 Topic
« Reply #75 on: August 03, 2014, 10:25:52 am »
+1
http://wh40k.lexicanum.com/wiki/Rogue_Trader#.U93xJaPBYV8

I wonder why nobody picked up the idea of creating an open world elite-freelancer like game in this universe.
Maybe using these guys I have just linked, I can't remember if other races have similar 'roles' basically.

I mean think of the possibilites  8-) While I know that the bloody melees and fights are the shit about 40k, this would be interesting to play in my opinion too. Or you should be able to support factions and join them somehow on the ground.

But I still think the most entertaining stuff would be to play both sides and just watch them kill eachother while you are sipping coffee from the bridge of your gold-plated spaceship.  :twisted:
« Last Edit: August 03, 2014, 10:31:52 am by Christo »
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Offline Angantyr

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Re: [SF]Warhammer 40.000 Topic
« Reply #76 on: August 03, 2014, 12:57:18 pm »
+6
In general Games Workshop has been greedy and petty in welcoming good use of their license, and Blizzard more or less stole everything from Warhammer Fantasy for Warcraft, and anything from 40K for Starcraft, before either had chance to have real mainstream exposition, and now kids think Warhammer is copying Blizzard.

But Games Workshop blocks most everything so really nothing gets done, it's only been a few years since the one and only 40K movie was released, Ultramarines, which was passable but could and should've been so much better, and the games have in my opinion been pretty bad since Shadow of the Horned Rat and Dark Omen, until DoW, which is good but also could've been much better (more like Men of War and less like Starcraft, I mean there's lots of micromanagement but very little advanced tactics which even dominates the tabletop original). Also fan-made stuff are constantly blocked, for example the guy reading 40K books aloud on Youtube etc. any attempts at making fan fiction, animated movies (though seems Lord Inquisitor has gotten a green light after much unnecessary fuss and debacle) and so on.

The only thing they've been good at releasing are books and the original table top gaming, which really is ridiculously expensive since new rulebooks come out all the time and after armies started being less uniform to facilitate a higher price tag. Original Warhammer by necessity only being a hobby for spoiled kids or adult nerds, until the new generation of video games and books, where you can be a Warhammer nerd even without playing the tabletop game.

They have some of the coolest design and greatest lore, but it is seriously squandered for some reason (probably exorbitant license fees), the whole Blizzard surge could've been in the Warhammer universe, and the game industry better off for it.

Offline Joseph Porta

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Re: [SF]Warhammer 40.000 Topic
« Reply #77 on: August 03, 2014, 02:34:03 pm »
0
I paid 70€ for my LR:crusader  :cry: the price tags are indeed to cry over.

Reading Gaunt's Ghosts atm, Imperial Commissars are interesting figures, Unwavering in their loyalty and impervious to bullets .

The Emperor protects!

If only c-rpg had chainswords.. A man can dream!  :mrgreen:

A 40k game A la M&B combat would be neat.
« Last Edit: August 03, 2014, 02:37:43 pm by Joseph Porta »
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Offline Renay

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Offline Christo

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Re: [SF]Warhammer 40.000 Topic
« Reply #79 on: September 07, 2014, 03:43:08 am »
0
Those poor vacuum cleaners.
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