Yeah, I just hope they dont get "corrupted" by the industry in its current state and continue to do their own thing, try out new ideas like they did in all of their games.
Meh, nothing to play now. Tried DXHR Director's Cut but just could not force myself to play it since I already know the story. And for some reason AI seems to be pretty stupid and suicidal. They have no sense of self-preservation whatsoever. But all these steath games have the same approach to AI and difficulty I guess, AI never sounds the alarm when they find a body, no, they have to go touch it first. Only to be killed on the same spot, ofcourse.
Did not notice that in my first playthrough. I guess its back to books again...
Thought about playing Deus Ex HR too, but meh. The gameplay just isn't anywhere near as fun as Dishonored's, so can't replay it after I know the story.
im not supporting mute characters or anything, but i think the explanation for Corvos case is obvious....
1. he is a bodyguard...nothing more, nothing less, people have even called him a dog and such, in-game, his one goal in life was to simply serve the empress as her.....well, guard dog.......
2. the game was all about revenge, (its tagline was "revenge solves everything") imagine your corvo, the one thing you care for in life, the empress and her daughter, has just been taken from you. corvo is so blinded by revenge that he isnt thinking straight, and he is willing to serve anyone and do anything to get his revenge, even if it means blindly doing some guys bidding without question
with that said, id like to say that high chaos is the only way to go. a game advertised as being a "uber deadly assassin on a bloody revenge", it really doesnt make sense to go the "happy-go-lucky" low chaos route (AKA bitch route).....
The Royal Protector is far more than "just a bodyguard." At the beginning of the game he was even returning from a mission in a far away land that he was sent to.
The game can be all about revenge, but that doesn't mean Corvo had to be so retarded. Obviously he isn't completely blinded by revenge, he still cares for Emily. If he only cared for revenge, the game would have ended after he attacked Daud's base...
If the game took place over two hours after the Empress died, then the revenge excuse would have worked. But it
starts six months later and takes place over several days/weeks/months.
On an unrelated note
One of the best game trailers ever. It's well made and, here's the kicker, it's actually an extremely accurate portrayal of the gameplay. Most cinematic trailers have nothing to do with the gameplay of the game.