Author Topic: Siege!!!  (Read 1582 times)

0 Members and 2 Guests are viewing this topic.

Offline Erebosaither

  • Knight
  • ***
  • Renown: 67
  • Infamy: 53
  • cRPG Player
  • Awlpike FTW o/
    • View Profile
  • Game nicks: Erebosaither
  • IRC nick: Schumetzq
Re: Siege!!!
« Reply #15 on: August 14, 2014, 12:20:41 pm »
0
your average Turk  :lol:

What about me panos  :(

Offline Kidduis

  • Baron
  • ****
  • Renown: 146
  • Infamy: 22
  • cRPG Player
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Kiddius, Fittius, Shittius, Svedjan
Re: Siege!!!
« Reply #16 on: August 14, 2014, 12:49:50 pm »
0
You need 20 posts before you can +/-1 .


THank you :D
visitors can't see pics , please register or login

Offline Ikarus

  • King
  • **********
  • Renown: 1470
  • Infamy: 121
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • Your favourite Schnitzel
    • View Profile
  • Faction: Vanguard
  • Game nicks: Ikarooz, CrossBowbimbo
Re: Siege!!!
« Reply #17 on: August 14, 2014, 01:22:37 pm »
0
Oguz, in siege it really depends on the teams and the map if you win or loose

some maps are easier for defenders, some are easier for attackers, but mostly the teams are quite even

the only problem is that the attacking team mostly has a small advantage since the only thing they mostly have to do is a simple charge

while the defending team has to watch out where the attackers are going to charge; also, they constantly have to keep an eye on the flag
the problem here is that the defending team often just also simply charges the enemy (as the attackers do), mostly defending the walls and completely forgetting about the actual flag, there´s barely something you can do against that ;I (BIG WRITTEN MESSAGES like "FLAAAAAAG" or "ALL BD ENEMY INC" mostly help since they stand out of the other text messages in chat[or simply go commander])
visitors can't see pics , please register or login


Offline Kirman

  • Duke
  • *******
  • Renown: 609
  • Infamy: 69
  • cRPG Player
    • View Profile
  • Faction: Tormatun
  • Game nicks: Kirman/Namrik/Anmirk/Riknam
Re: Siege!!!
« Reply #18 on: August 14, 2014, 06:12:16 pm »
+1
Defenders 0 - 3 atackers... why? İs this technical problem???


Cause you need to defend the flag not walls.

Offline HarunYahya

  • Marshall
  • ********
  • Renown: 965
  • Infamy: 309
  • cRPG Player
  • Proud Abdulla wielder
    • View Profile
  • Faction: BashiBazouks
  • Game nicks: HarunYahya,HarunShootya,Inan
  • IRC nick: HarunYahya
Re: Siege!!!
« Reply #19 on: August 15, 2014, 03:27:31 pm »
+1
Oguz, in siege it really depends on the teams and the map if you win or loose

some maps are easier for defenders, some are easier for attackers, but mostly the teams are quite even

the only problem is that the attacking team mostly has a small advantage since the only thing they mostly have to do is a simple charge

while the defending team has to watch out where the attackers are going to charge; also, they constantly have to keep an eye on the flag
the problem here is that the defending team often just also simply charges the enemy (as the attackers do), mostly defending the walls and completely forgetting about the actual flag, there´s barely something you can do against that ;I (BIG WRITTEN MESSAGES like "FLAAAAAAG" or "ALL BD ENEMY INC" mostly help since they stand out of the other text messages in chat[or simply go commander])
Like he understood a single word from this text wall.
He is a vinner who doesn't admit deefeet. So u şhall embraze it and axept his behavyor. Datz houve u deeel wit da Turks.