Author Topic: Being patched  (Read 1849 times)

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Offline Penitent

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Re: Being patched
« Reply #15 on: August 03, 2014, 08:28:07 pm »
0
Still no announcement?  This is odd...

Offline San

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Re: Being patched
« Reply #16 on: August 03, 2014, 08:38:55 pm »
+8
Item changes are:
Falchion: +2 cut
Heavy cav: 8 difficulty->7
Triangle shield: 470 hp -> 440hp | 2 slots->1 | 6 weight-> 5.5 weight | Not usable on horseback -> usable on horseback

There may be a few more, but many possible future item changes are being voted on such as 1h axes and weapons that are still very weak.

-Minor fix to the wpf per pd formula
-Flag spawn adjustment for The 5th CN Chrysanthemum Cup
-Minimum multiplier raised for characters below level 25. (2x)
-Siege Maps updated, added Hrafninn Conquest
-map updates; added templar_church, odins_tear, tournament_arena, the_maze

Offline Penitent

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Re: Being patched
« Reply #17 on: August 03, 2014, 08:54:13 pm »
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I also noticed Knightly Kite Shield was changed and is not 5 difficulty
Steel shield is now 5 difficulty

What kind of 1h axe changes are being considered, if you are able to share?
« Last Edit: August 03, 2014, 09:16:41 pm by Penitent »

Offline The_Bloody_Nine

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Re: Being patched
« Reply #18 on: August 03, 2014, 09:21:59 pm »
+4
-Minimum multiplier raised for characters below level 25. (2x)

 :o

Offline San

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Re: Being patched
« Reply #19 on: August 03, 2014, 09:27:54 pm »
+1
I also noticed Knightly Kite Shield was changed and is not 5 difficulty
Steel shield is now 5 difficulty

What kind of 1h axe changes are being considered, if you are able to share?

Those two shields have been like that for a good while. I can't really say much about the axes since the voting isn't final yet. Buffs, though, mostly for the lower end.

Offline Voncrow

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Re: Being patched
« Reply #20 on: August 03, 2014, 09:36:14 pm »
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-Siege Maps updated, added Hrafninn Conquest

Does this mean conquest is back?
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Offline ETOR_Holokron

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Re: Being patched
« Reply #21 on: August 04, 2014, 04:56:46 am »
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Heavy cav: 8 difficulty->7
-Minor fix to the wpf per pd formula
Hell Yeah!!!!!!