I'm all for tweaking sieges. Just keep in mind that usually maps favor attackers a lot, mostly due to players mentality.
Agreed.
But there's a lot of "only two way inside to flag" castle, with wich 3 sonctruction sites at each side, and siege shield or ladders on top of it, are impossible to take.
Of course, siege is where teamwork is clearly superior, mainly to ladders for attackers, instead of just pushing the siege tower. And i don't see how we can "lower" the importance of the teamwork, wich we shouldn't, imo.
Just having "only" 4 construction sites per team is enough for a good organized defense, and will still give a bit more chance for attackers. Also limit the number of ladders for attackers, to 6 for example, to even up the chances.
But at the moment, siege is quite easy to play, with your clan. And pretty irritating for all others.