Poll

What attack controls do you use

Normal
71 (62.8%)
Inverted
28 (24.8%)
keybord
4 (3.5%)
normal and inverted
5 (4.4%)
other(potato)
5 (4.4%)

Total Members Voted: 113

Author Topic: Inverted attacks vs attack with mouse direction m... NOW WITH POLL!!!!  (Read 2338 times)

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Offline Joseph Porta

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Wait, you can invert the attacks but not invert your camera movement?

Ive got to look into all those options again someday
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Offline Pandemona

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Wait, you can invert the attacks but not invert your camera movement?

Ive got to look into all those options again someday

Yes, i just noticed it while checking options.

If you're using WSE2, go options ''Battle'' >  Attack Control - By inverse mouse movement

I just tried it btw, it feels better with 2 directional weapons, but still need time to get used to it imo.
« Last Edit: May 22, 2014, 12:28:29 am by Pandemona »
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Offline Rhaelys

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I have no doubt that if Mount&Blade was inverted by default I would have learned that first.

Original Mount & Blade was inverted, that's why when I first started playing Warband I was confused and had to switch.
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People keep mentioning "inverted blocking" like it would make any sense to block away from the incoming hit.
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Offline Herezy92

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I would be curious to know how many players are using inverted blocking x_x

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Offline Tindel

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I always use inverted mouse, whatever game i play.

I played my first year with normal blocks and normal attacks.
Then the last two years have been with normal blocks and inverted mouse attacks.


This thread and cicero's posts in particular has made me interested in attacks and blocks by movement keys, so im trying that now.

I totally disagree with anyone and everyone saying its "what fits me" "im born this way or that way" "this is more uber"

Im sure that they all have their different strenghts and weaknesses. And i am going to find out which!  :)

Offline The_Bloody_Nine

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Reading through this thread reminded me of one of my first games on C64, SKATE OR DIE. The two control options there where called 'Regular' or 'Goofy'. goofy=inverted  :D


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I just noticed, the last game mode would be great as a crpg or better M:BG adaption :) (Urist, start working on it already!)


On topic, most of what teeth and lezard said is true for me as well. It felt fun and challenging learning it and many movements just felt a lot smoother after a bit practice. Besides chambering the biggest down for me is 1h left spam sometimes, though if you get it in it will hit a lot faster and harder automatically.

Offline Tindel

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Using movement keys for block and attack, how do you handle up and downblocks while moving backwards and forwards?

If im chasing a guy who is backing up, its hard to block down. Well i just have to stop i guess.

And backing away from a gank while trying to block overheads is my biggest problem.


Its funny and weird, but i can see why some people like it.