For a long time I've been searching for a dagger/dirk/stiletto model already made in another mod that I could get permission to borrow for crpg but I have yet to find one. If anyone knows of a good dagger model, please leave a link and some info in this thrad.
(Because I don't know how to model
)
So, really this is probably a dead end topic without a model. I guess I am hoping someone here knows how to model and would be interested in modeling one, if not I'll close this topic eventually.
The whole point of this thread is so that we can have a higher end, more expensive and damaging dagger. Particularly a rondel or stiletto which were stab only (as In they were garbage for slashing and weren't used for that at all). Currently, we have very weak daggers that are cheap weapons used by peasants, they even have less thrust damage than other one handed weapons like the long espada!
A problem for the weapon I thought for a long time is the fact that daggers, historically, were used underhand NOT overhand as they are portrayed in game by the dagger/long dagger. It would not be a big problem to just continue that trend as
nobody would care and nobody has cared. Alternatively, the weapon could be held underhand but only given an overhead attack which would work with the current animations.
**overhand vs underhand for people who don't know:
http://www.youtube.com/watch?v=Ys6zON34qGg&t=7m46sNow, when it comes to balancing said item I spent a lot more time thinking. [I really need to find a model before making a thread. I tried this time though, I swear.]
I have a few points about making it a balanced dagger, where enough sacrifices are made that it can have an attack of 33 pierce, comparable to an awlpike.
1. No side swings, stab only. If overhand model, it is thrust attack only. If underhand model, it is an overhead attack only [2h overhand animation with weapon length of 1]. This means it gets only one hard hitting direction.
2. Only 105 speed, Not as fast as the other daggers which are over 110+ speed.
3. It is a bastard weapon. If no shield, it is used with 2 hands. If used onehand [with a shield] it will do less damage as you don't have your other hand helping to drive it in.
4. Manual blocking. I don't know if it should have it or not. It probably should since otherwise you'd have to dodge side attacks since you can't even chamber them without that attack direction. I don't think it would be OP with blocking.
5. It uses up one slot. It is not 0 slot.
Post thoughts, ideas, and constructive criticism. Lots of criticism is welcome. I am looking for any dagger model still so I can give a real suggestion on a weapon being added.
That is all. I may be being too hard on it and nerfing it too much. Everything is subject to change and nothing is going to happen without a model.