Author Topic: Is it possible to improve map updating?  (Read 272 times)

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Offline Thranduil

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Is it possible to improve map updating?
« on: March 31, 2014, 05:00:25 pm »
+1
From my limited understanding, right now the process is a map maker (scene editor):
  • submits a map,
  • it either gets sent back for improvement or it is accepted for testing,
  • it passes general testing and is placed in server rotation awaiting server restart,
  • servers are restarted by one of a very few of the devs (usually only when there is a patch or hotfix, so with ongoing development of MG:B, these are getting fewer and farther between),
  • map is played (and hopefully enjoyed) until,
  • general complaints - unbalanced, too balanced (yes this has happened), glitches, exploits, buggy,
  • map is worked on and improved (hopefully),
  • updated map is submitted,
  • updated map is placed in server rotation awaiting server restart,
  • updated map waits anywhere from 1 week to 8 months for server restart depending on hotfixes (if any) or end of Strategus.

Naturally this poses a rather large problem for map makers (scene editors). I myself have 5 updated maps for DTV (a 6th update soon and possible 2 new maps i the near future), and several updated battle maps ranging from the golden year(s) (aka when cRPG left alpha and went beta) to the present.

My suggestion is this:

If it is possible, set the servers to automatically restart once a month during a time of lowest traffic. You don't have to give control of the servers to anyone else, and you don't have to perform an expensive background check either! :D

Admittedly, with as few active scene editors as we have (or at least that I've seen), this might be benefiting me more than other scene editors; however, I think this would be a serious improvement to the gaming experience.
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Offline HarryCrumb

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Re: Is it possible to improve map updating?
« Reply #1 on: March 31, 2014, 06:48:36 pm »
0
Once a week, 5 AM CST (At least for NA) on Sunday. I'd skeet if this came true.