Author Topic: Throwing slot bug  (Read 469 times)

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Offline Waylit

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Throwing slot bug
« on: September 30, 2013, 06:00:17 am »
+1
When you expend all throwing weapons in a slot, the slot stays occupied by the 0/x.  Meaning that you cannot pick up an item that would occupy that slot...because that slot is NEVER VACATED, and can't be.  You have to pick up the same item, then drop it, thus clearing the slot.  Doesn't work well with scavenging throwers.

Empty slots are filled with the emptiness. Please fix.

Offline Boerenlater

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Re: Throwing slot bug
« Reply #1 on: September 30, 2013, 01:00:06 pm »
0
Never had that problem.
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Offline Nyu

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Re: Throwing slot bug
« Reply #2 on: September 30, 2013, 02:14:28 pm »
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I only had that problem with throwing hammers.

Offline Waylit

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Re: Throwing slot bug
« Reply #3 on: February 22, 2014, 10:21:59 pm »
+1
This is still a bug.  I would swear that it was fixed for a short time around Nov-Dec and then broke again. 

Here is the exact way it happened just now in a very simple example.  There are many more complex examples that arise from being a shield/weapon/throwing hybrid and scavenging throwing you didn't spawn with.  If you throw axes, and scavenge only the same axes, you'd never see it, as you are filling ammo back into the slot, not clearing it.

Spawned with Pike and Throwing Lance.  Threw lance.  Went to pick up a dart, made me drop my Pike.  Picked up pike, dropped dart.  It appears that the problem is that a unit of Ammunition is not allowed to clear a slot 0/x of some other Ammunition, so it goes for a Pike slot instead.  I can't imagine why this would be working as intended.