Author Topic: Audio channels issue  (Read 311 times)

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Offline Patoson

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Audio channels issue
« on: January 16, 2014, 08:20:19 pm »
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I have recently found out about audio channels and have tried increasing them from 2 (default) to 8 (which is advised for games). This enhanced Skyrim's audio a lot for me, and all the other games (newer than Warband) are OK too, but, in cRPG, combat sounds (hits, groans, deaths) are a bit louder and clearer, but voice commands (e.g. QQV) are a lot quieter, and the whole doesn't sound very well.

I tried disabling the two new audio options that come with WSE2 to no avail.

Is there a way to fix this (so I don't have to change the amount of channels every time I want to play cRPG)?

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