Author Topic: 2h Bastard Sword Type Weapons  (Read 8160 times)

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Offline Tydeus

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Re: 2h Bastard Sword Type Weapons
« Reply #105 on: November 30, 2013, 08:51:55 am »
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While what you say is true, it cannot be used to invalidate opinions.
It doesn't need to, it only needs to be relevant to the "balance" discussion, which it is. 2h has the longest recovery time for what he's talking about, more so than 1h or polearm thrusts. When questioning how "balanced" a weapon's thrust is, surely this recovery time is necessary to consider.
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Offline Kafein

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Re: 2h Bastard Sword Type Weapons
« Reply #106 on: November 30, 2013, 01:36:58 pm »
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Then again, this recovery time is longer by 0.05 seconds iirc

Offline Utrakil

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Re: 2h Bastard Sword Type Weapons
« Reply #107 on: November 30, 2013, 03:23:13 pm »
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To Tydeus:
I have a question about your previously posted animation pics.
(click to show/hide)
How should I interprete the shield the figurine is holding in his hand during the entire animation??
is this some autoblock during attack? :shock:

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Offline Mr.K.

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Re: 2h Bastard Sword Type Weapons
« Reply #108 on: November 30, 2013, 03:56:50 pm »
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To Tydeus:
I have a question about your previously posted animation pics.
(click to show/hide)
How should I interprete the shield the figurine is holding in his hand during the entire animation??
is this some autoblock during attack? :shock:

I would guess that the shield is there because it's a part of the skeleton. That way you see how the shield would move with different animations. Don't you think you would have noticed the invisible shield during the attack animations?

Offline Utrakil

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Re: 2h Bastard Sword Type Weapons
« Reply #109 on: November 30, 2013, 04:04:38 pm »
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I would guess that the shield is there because it's a part of the skeleton. That way you see how the shield would move with different animations. Don't you think you would have noticed the invisible shield during the attack animations?
Why should you want to know how the shield moves in an animation the shild never does?
and yea the autoblock was a joke.
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Offline Mr.K.

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Re: 2h Bastard Sword Type Weapons
« Reply #110 on: November 30, 2013, 04:19:02 pm »
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Why should you want to know how the shield moves in an animation the shild never does?
and yea the autoblock was a joke.

Probably just the same skeleton used for all animations?

Offline spiritus

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Re: 2h Bastard Sword Type Weapons
« Reply #111 on: December 02, 2013, 01:56:04 am »
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I like that a lot, Tydeus.
94 speed and 32 base damage would be longsword, right? So HBS/BS/Katana would get 95-96 speed? I think that's good, too. Would give more variety of really long and somewhat slow 1hs other than the arabian cav sword.

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Offline San

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Re: 2h Bastard Sword Type Weapons
« Reply #112 on: December 02, 2013, 03:44:00 am »
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You're right, but I think Spathion and Paramerion are like slower, stronger knightly weapons. Even if it's only 2cm or so, I think of them in a different tier of length to the arabian cav sword.

Arabian cav sword is 105 length and 95 speed. 94-95 speed and 31-32 cut would make them good weapons in that long niche category, but they'd still inferior to the arabian cav sword as a pure 1h. The tradeoff would make sense assuming the prices increase on the weapons.