Author Topic: Crash after joining a server  (Read 470 times)

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Offline Lanic0r

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Crash after joining a server
« on: November 27, 2013, 08:33:55 am »
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Hello folks,
after my trip to down under i realized that there is a problem probably came with the recent patch.
My game crashes after a few seconds. I see the obligate greet and quite before the time synchrosizing with the running round (mostly 4:59 min is screening and flickering)  it crashes.
How to solve this problem?



[21:48:18] EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x2BCC96FC)
[21:48:18] Dumping call stack...
[21:48:18] - 0x0143A344 crpg_beta.exe+0x56A344 (mbTroop::canEquipItemInSlot+0x34)
[21:48:18] - 0x0138A8E2 crpg_beta.exe+0x4BA8E2 (mbMission::alterAgentItems+0x112)
[21:48:18] - 0x0138A2CC crpg_beta.exe+0x4BA2CC (mbMission::createAgentEntity+0x45C)
[21:48:18] - 0x0138955F crpg_beta.exe+0x4B955F (mbMission::createAgent+0x65F)
[21:48:18] - 0x0138B7E6 crpg_beta.exe+0x4BB7E6 (mbMission::spawnAgentFromNetwork+0x436)
[21:48:18] - 0x013C2D3F crpg_beta.exe+0x4F2D3F (mbnetNetworkClient::receiveEvent+0x8FF)
[21:48:18] - 0x013C230C crpg_beta.exe+0x4F230C (mbnetNetworkClient::receivePacket+0x37C)
[21:48:18] - 0x013C1F24 crpg_beta.exe+0x4F1F24 (mbnetNetworkClient::listen+0x274)
[21:48:18] - 0x0131FACE crpg_beta.exe+0x44FACE (mbCoreGame::frameMove+0x8E)
[21:48:18] - 0x013279AE crpg_beta.exe+0x4579AE (CD3DApplication::Render3DEnvironment+0x4AE)
[21:48:18] - 0x0132844C crpg_beta.exe+0x45844C (CD3DApplication::Run+0xEC)
[21:48:18] - 0x0146AB7F crpg_beta.exe+0x59AB7F (WinMain+0x16FF)
[21:48:18] - 0x015F26D1 crpg_beta.exe+0x7226D1 (__tmainCRTStartup+0xFD)
[21:48:18] - 0x75CB336A kernel32.dll+0x1336A (BaseThreadInitThunk+0x12)
[21:48:18] - 0x77D69F72 ntdll.dll+0x39F72 (RtlInitializeExceptionChain+0x63)
[21:48:18] - 0x77D69F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
[21:48:18] - 0x015F25C9 crpg_beta.exe+0x7225C9 (ftell+0x67)
[21:48:18] - 0x015F25C9 crpg_beta.exe+0x7225C9 (ftell+0x67)
[21:48:18] Dumping memory status...
[21:48:18] Commit size: 650 MB
[21:48:18] Working set size: 604 MB
[21:48:18] Available size: 5144 MB
[21:48:18] Heap #0 (process): 362 MB
[21:48:18] Heap #1: 0 MB
[21:48:18] Heap #2: 5 MB
[21:48:18] Heap #3: 0 MB
[21:48:18] Heap #4: 3 MB
[21:48:18] Heap #5: 0 MB
[21:48:18] Heap #6: 147 MB
[21:48:18] Heap #7: 0 MB
[21:48:18] Heap #8: 0 MB
[21:48:18] Heap #9: 11 MB
[21:48:18] Heap #10: 0 MB
[21:48:18] Heap #11: 0 MB
[21:48:18] Heap #12: 0 MB
[21:48:18] Heap #13: 0 MB
[21:48:18] Heap #14: 0 MB
[21:48:18] Heap #15: 0 MB
[21:48:18] Heap #16: 0 MB
[21:48:18] Heap #17: 0 MB
[21:48:18] Closing log file...

Offline Lanic0r

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Re: Crash after joining a server
« Reply #1 on: November 28, 2013, 07:36:04 pm »
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Ok problem has been solved.