Author Topic: Scene fracturing since 0.3.1.0 / 0.3.1.1  (Read 577 times)

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Offline HappyPhantom

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Scene fracturing since 0.3.1.0 / 0.3.1.1
« on: November 22, 2013, 10:08:30 am »
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So, I will post screenshots later, but just wondering if anyone else's scenes are glitching out since the patch? My screen rips apart and people get attached to bits of the background.

I will try a repair, but is this issue just me? I can't think of anything else that has changed.
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Offline HappyPhantom

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Re: Scene fracturing since 0.3.1.0 / 0.3.1.1
« Reply #1 on: November 24, 2013, 05:28:43 am »
+1
For the love of god, someone please help me:

(click to show/hide)

(click to show/hide)

(click to show/hide)

I have repaired twice. Any other ideas?
« Last Edit: November 24, 2013, 05:32:10 am by landscribe »
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Offline Switchtense

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Re: Scene fracturing since 0.3.1.0 / 0.3.1.1
« Reply #2 on: November 24, 2013, 12:41:47 pm »
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 :lol: :lol: :lol: :lol:

that looks hilarious :D

but no, for me all is perfectly fine
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Offline NuberT

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Re: Scene fracturing since 0.3.1.0 / 0.3.1.1
« Reply #3 on: November 24, 2013, 12:47:17 pm »
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I had a similar problem years ago, I think I solved it by reinstalling these visual C++ Redistributables.

Offline Boerenlater

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Re: Scene fracturing since 0.3.1.0 / 0.3.1.1
« Reply #4 on: November 24, 2013, 02:42:37 pm »
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It's like a 1920s piece of art.
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Offline HappyPhantom

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Re: Scene fracturing since 0.3.1.0 / 0.3.1.1
« Reply #5 on: November 24, 2013, 09:18:03 pm »
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might be running it through Steam is causing it... more testing (playing) needed (oh noes).

Yah, I think it happens when I run through Steam; and a Shift+Enter resets things to normality. Go figure.
« Last Edit: November 27, 2013, 08:46:21 pm by landscribe »
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