Author Topic: Throwing  (Read 321 times)

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Offline Joseph Porta

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Throwing
« on: October 18, 2013, 12:32:30 am »
-6
Throwing is kinda dull and lame, lets lavour it up by giving items like the stakes, siege shields and that stuff a PT req, would give throwers a tactical role in a battle and flavour it up a lil bit.
This would prevent (possible) spam and that sort, thowers could be coordinated in battles to place stuff in tactical positions. This would be cool I think, possible cons are that throwers wouldn't like giving up a weapon slot to take with them, and ending up getting less points and less kills and people will simply dislike having a req for it.. Unable to take it whenever they want. I just don't like it that ayone can just play engineer whilst being very knightly the next second.
Just a little tactical flavour to add to it, that when correctly used in the right situation could just change tide.

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« Last Edit: October 18, 2013, 12:44:47 am by Joseph Porta »
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline oohillac

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Re: Throwing
« Reply #1 on: October 18, 2013, 01:19:52 am »
0
Ridiculous idea.

Throwers are tactically useful enough as infantry/cavarly deterrent.  If you're not having fun maybe you should try something else or approach throwing from a different perspective.

Siege shields, stakes, etc encourage teamwork, something that needs to be promoted, not reduced to one class.  These things already take up slots and slow you down.

Offline Joseph Porta

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Re: Throwing
« Reply #2 on: October 18, 2013, 01:22:31 am »
-4
Nh being a thrower is the lamest thing ever.  :lol:
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™