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Voting closed: May 26, 2011, 03:20:49 am

Author Topic: In Original Mount and Blade Iron Flesh was +3 hitpoints  (Read 1188 times)

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Offline DrKronic

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In Original Mount and Blade Iron Flesh was +3 hitpoints
« on: May 12, 2011, 03:19:58 am »
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yep, back in my day we had 3 hitpoints per ironflesh, what y'all think?

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Offline Tomas_of_Miles

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Re: In Original Mount and Blade Iron Flesh was +3 hitpoints
« Reply #1 on: May 12, 2011, 05:03:52 am »
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I do miss the original times, headshotting horse archers, slaughtering looters, raiding villages et al. The only drawback to bringing in any native skillpoint values is that we aren't facing bots noone cares about, but other players. I don't think the balance would be right.
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Offline Cepeshi

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Re: In Original Mount and Blade Iron Flesh was +3 hitpoints
« Reply #2 on: May 12, 2011, 11:47:34 am »
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3 instead of current 2 would not make that much difference imho, only thing where you could notice this is tank build, but heck, one more or less slash in order to bring him down, i dont care :)

Atm it would help me get 3 HPs, yeah, might be difference between death and life, but still, nothing i would cry about.

Offline Tomas_of_Miles

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Re: In Original Mount and Blade Iron Flesh was +3 hitpoints
« Reply #3 on: May 12, 2011, 02:59:35 pm »
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Wait a sec, actually wasn't it 2 from IF and 1 from str?
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Offline Magikarp

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Re: In Original Mount and Blade Iron Flesh was +3 hitpoints
« Reply #4 on: May 12, 2011, 05:27:11 pm »
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I don't think Native had 3, but 2.

Hp already got buffed afaik.
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