I am checking every single battle map for the motf spawns and fixing them according to the new instant spawn on first round. So either you change all of your battle maps for the instant spawn, meaning they must be relatively central and accessible as possible (No flags inside one-entrance rooms for example) or you just download my changes after the next patch. I just don't want any mixups in future updates to the maps.
Also i'm going through the submissions, especially for dtv, in the next days, so either expect those maps to be in the cycle next patch or feedback for them.
Map cycle:
add_map quick_battle_scene_11
add_map heathland
add_map quick_battle_scene_2
add_map commercial_city
add_map dune
add_map taj_apskaft
add_map crop_rotation
add_map northern_archipelago
add_map down_by_the_river
add_map lochhaven_ats
add_map small_village_ats
add_map battle_of_the_mounds
add_map faubourg
add_map riot_in_swadian_city
add_map native_random_steppe_medium
add_map nether
add_map field_1
add_map glacier_valley
add_map maaseutu_1
add_map native_battle_on_ice
add_map native_field_by_the_river
add_map nord_village
add_map pitfalls
add_map village_87c
add_map village_106c
add_map village_107c
add_map village_29c
add_map village_32c
add_map river_village
add_map snowy_hamlet
add_map winter_invasion
add_map native_port_assault
add_map waning_cold
add_map battle_trouble_in_the_neighbourhood
add_map ruined_castle
add_map tropical
add_map native_ruins
add_map RuIn
add_map village_13c
add_map village_80c
add_map indigo_dryport
add_map rajas
add_map watergate_ats
add_map desert_ruins
add_map screaming_trees
add_map snowy_town
add_map upheaval
add_map chasm
add_map lakeside_abbey
add_map the_canals_of_our_city
add_map villageoasis
add_map agania
add_map bounty
add_map face_off
add_map rhodias
add_map crossing
add_map big_sable_lighthouse
add_map fishing_village
add_map overgrown
add_map outpost_village
add_map forest_ruins_ats
add_map maaseutu_2
add_map village_65c
add_map native_nord_town
add_map horseshoe
add_map scorched_earth
add_map winter_village
add_map thawing_thundra