Author Topic: Bonus for shield skill above the difficulty  (Read 543 times)

0 Members and 1 Guest are viewing this topic.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Bonus for shield skill above the difficulty
« on: July 15, 2013, 08:58:53 am »
+17
Just a fun little thing I was thinking about recently. Shield skill points above the shield's difficulty should reduce its encumbrance by 20% per point or any other type of curve (exponential, log, etc).


That means that a 6 weight 3 difficulty shield with a 6 shield skill user will move as though the shield is only 2.4 weight, although the 6 weight will still factor in crushthrough and block stun. Lower tier shields typically have lower armor and less health, so they won't last as long as if they used a 5-6 difficulty shield, and bolts will probably go through them easily. I think this will help bring some love to the crappier shields that no one uses outside of those with low shield skill (or in strategus), and gives a better niche for low armor shielders who move slower with +6 shield weight and get killed in 1-3 hits.

Extreme builds such as 12/27 will be a bit faster, but they are pretty weak/gimmicky anyways, and this could add some more fun to the builds that decide to get 9 shield skill and sacrifice in many other areas. + it's only a difference of like 2-4 weight most of the time, not much unless you don't wear much armor anywhere else.


To supplement this, a shield wall bonus buff for moving shielders with a smaller radius than the normal shield wall will allow a group of shielders to move smoothly together.

Offline Konrax

  • Count
  • *****
  • Renown: 281
  • Infamy: 107
  • cRPG Player
    • View Profile
  • Game nicks: Konrax of Chaos
Re: Bonus for shield skill above the difficulty
« Reply #1 on: July 15, 2013, 06:46:07 pm »
+1
Cool idea bro

Offline Elindor

  • King
  • **********
  • Renown: 1178
  • Infamy: 158
  • cRPG Player A Gentleman and a Scholar
  • Caelitus mihi vires
    • View Profile
  • Faction: Order of the Holy Guard
  • Game nicks: Elindor
Re: Bonus for shield skill above the difficulty
« Reply #2 on: July 15, 2013, 08:10:05 pm »
0
Interesting...

Would it make more sense for it to alter the speed rating of the shield rather than the weight?

Not a shield expert - just curious.
Elindor, Archon of the Holy Guard
Holy Guard Thread :HERE
Banner Shop : HERE // Map Thread : HERE

Offline Necrorave

  • Duke
  • *******
  • Renown: 609
  • Infamy: 71
  • cRPG Player A Gentleman and a Scholar
  • Who the fuck is this guy?
    • View Profile
  • Faction: Dracul
  • Game nicks: Necrorave and or Cheesus Crust
  • IRC nick: Necrorave
Re: Bonus for shield skill above the difficulty
« Reply #3 on: July 15, 2013, 08:13:57 pm »
0
Interesting...

Would it make more sense for it to alter the speed rating of the shield rather than the weight?

Not a shield expert - just curious.

This is already true I believe.  Plus, the lower the weight the faster you are at both attacking and running.

This could have some adverse side affects with turtles and delaying.  Although, I do feel this would help with the kiting problem

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Bonus for shield skill above the difficulty
« Reply #4 on: July 15, 2013, 08:38:00 pm »
0
I'm not sure if higher shield skill makes you block quicker, I don't think it does
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Konrax

  • Count
  • *****
  • Renown: 281
  • Infamy: 107
  • cRPG Player
    • View Profile
  • Game nicks: Konrax of Chaos
Re: Bonus for shield skill above the difficulty
« Reply #5 on: July 15, 2013, 11:04:26 pm »
0
Higher shield skill does indeed decrease the time between blocking and attacking.

Not 100% sure but I believe it is based on shield skill above the requirement, at the required level it's the normal speed rating.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Bonus for shield skill above the difficulty
« Reply #6 on: July 15, 2013, 11:10:37 pm »
0
Didn't realize that higher shield skill decreased the time between blocking and attacking (you mean the time it takes to drop the block and put up an attack?), I just always assumed that was dependent on your latency.  I thought all shields "dropped" the block at the same speed.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Konrax

  • Count
  • *****
  • Renown: 281
  • Infamy: 107
  • cRPG Player
    • View Profile
  • Game nicks: Konrax of Chaos
Re: Bonus for shield skill above the difficulty
« Reply #7 on: July 15, 2013, 11:29:43 pm »
0
Didn't realize that higher shield skill decreased the time between blocking and attacking (you mean the time it takes to drop the block and put up an attack?), I just always assumed that was dependent on your latency.  I thought all shields "dropped" the block at the same speed.

Shield skill does effect the speed between swings and blocks, to and from.

Having a tougher shield alone would make the skill a poor choice to even consider going above the min requirement.