Author Topic: I can't believe how many hours i've put into C-RPG.  (Read 1410 times)

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Offline Armpit_Sweat

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Re: I can't believe how many hours i've put into C-RPG.
« Reply #15 on: June 28, 2013, 02:25:58 pm »
+5
You would need about 5 girlfriends to replace crpg.

5 small

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or 1 big

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Offline Clockworkkiller

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Re: I can't believe how many hours i've put into C-RPG.
« Reply #16 on: June 28, 2013, 07:55:46 pm »
0
The only way to kill crpg, is to buff ranged, and nerf 2h.

I'm telling you guys, THAT'S THE CURE FOR THIS CURSE
You are a horrible human being clockwork.

If i ever get muted on forums, contact me on crpg.net

Offline Phew

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Re: I can't believe how many hours i've put into C-RPG.
« Reply #17 on: June 28, 2013, 08:25:15 pm »
+2
I haven't played any other game for at least 3 years. This mod is horribly flawed, yet better than any other game since NetHack.

Offline Mammonist

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Re: I can't believe how many hours i've put into C-RPG.
« Reply #18 on: June 28, 2013, 09:16:02 pm »
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I haven't played any other game for at least 3 years. This mod is horribly flawed, yet better than any other game since NetHack.

I don't feel it's that flawed but that's my opinion.

Offline Lannistark

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Re: I can't believe how many hours i've put into C-RPG.
« Reply #19 on: June 28, 2013, 09:20:09 pm »
+5
At the end of our lives we'll melodramatically look back at the hours of fun wasted on this game, and then breathe for the last time:

"It was a life well spent"
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Offline Falka

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Re: I can't believe how many hours i've put into C-RPG.
« Reply #20 on: June 28, 2013, 09:23:51 pm »
+2
You would need about 5 girlfriends to replace crpg.

or 3 boyfriends, one for each hole... oops!  :oops:
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Offline Phew

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Re: I can't believe how many hours i've put into C-RPG.
« Reply #21 on: June 28, 2013, 09:30:52 pm »
+2
I don't feel it's that flawed but that's my opinion.

I only play NA siege, so my opinions are probably skewed due to that server's problems:
-Attackers winning 80+% of the time because the maps are balanced for EU population #s
-Broken maps that stay in the rotation for 6+ months
-Map glitches (getting stuck, falling through ground, getting catapulted off ladders, etc)
-Admins are rarely on

Combined with the issues with the mod overall:
-Poor balance between skills/attributes (riding and shield basically are only useful to meet requirements, WM sucks, str passives much better than agi passive, etc)
-Item stat balance is haphazard, slow, over-reactionary, and not grounded in sound mathematics (i.e. balance stats until they "feel" right)
-Unrealistic and easily-abuseable game mechanics (hiltslash, lolstab, horsebump range, everything about how pikes work, kicks, and now nudge)

So yeah, this mod is both awesome and awesomely flawed. However, just like having a girlfriend that is both crazy and crazy hot, most guys would stick with her despite the crazy.