The thing to keep in mind, is that right now nudge stun is instant and with the next nudge patch it won't be. What that means is that the instant someone presses 'v' it checks to see if their opponent is in range and if so, it immediately stuns/knocks back/knocks down the character. With the next patch there will be a delay on the attack+nudge and the defend+nudge so that any player doing these, becomes very susceptible to spam, thus making it much more situational. Not only that, but getting hit by nudges will also only stun your upper body. Which means you lose the opportunity to attack, but are still able to move around. So it's clearly a step in the right direction, I'm just not sure we found the perfect solution, much larger testing is required for that.