Author Topic: Long sword and great sword same damage?????  (Read 1965 times)

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Offline Kafein

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Re: Long sword and great sword same damage?????
« Reply #15 on: May 14, 2013, 03:02:20 pm »
0
^you said it yourself many one handed swords are weak


Kafein have you ever used a sword?

You can swing a sword much more comfortably with 1 hand than 2. I would estimate with maybe 80% the penetration. The longsword i toyed with was ~115cm in length and it really was fast but i doubt it was as dangerous as the bigger greatswords I would prefer to have a shield or sidearm instead of using it with two hands.

I say buff its 1H mode (mayeb x mode) reduce its damage back to 35cut.

1h weapons are weaker than longswords in the game. If you want to nerf longswords down to the point they can't penetrate mail, then you may as well remove 1h swords.

Also I get the feeling I'm reading your post backwards or you mixed it with your shopping list.

Offline Ulter

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Re: Long sword and great sword same damage?????
« Reply #16 on: May 14, 2013, 03:38:31 pm »
+2
Making the armour penetration realistic in a game where EVERYBODY can afford plate is not a good idea.

Offline Kafein

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Re: Long sword and great sword same damage?????
« Reply #17 on: May 14, 2013, 03:58:09 pm »
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Making the armour penetration realistic in a game where EVERYBODY can afford plate is not a good idea.

Well I already posted this suggestion but if everybody could afford plate but team balance was done based on equipment cost, then you'd get a sizable advantage by not using expensive stuff because your team would be stronger.

Offline Kadeth

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Re: Long sword and great sword same damage?????
« Reply #18 on: May 15, 2013, 11:09:39 am »
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Realism aside, it hits pretty hard for a weapon with that speed rating. Same could be said for the HBS.

35 cut would be reasonable; it would still be faster and have higher damage than most 1h weapons, but wouldn't hit as hard as a great sword.
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Offline Mlekce

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Re: Long sword and great sword same damage?????
« Reply #19 on: May 15, 2013, 03:30:21 pm »
+1
With MW longsword and 7 PS, I need more than ten swings at Butan to kill him, instead of 50 like in a fast-paced and skillbased game, nerf that shit please !

Butan have 30 str,plate and 10if man. You need like 4 flamberge hits to kill him.

Offline Necrorave

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Re: Long sword and great sword same damage?????
« Reply #20 on: May 15, 2013, 03:42:17 pm »
+1
I tend to say that 2h is much stronger then every other class in most situations.  Although, what I really mean is that the 3 "1/2h" swords are just too fast and strong at the same time.  They used to be alright, then they had a great idea to boost their speeds by 2 for no apparent reason.

Lower the damage on those 3, the speed I can deal with.  I should not be one shot by a longsword on a daily basis.  A good hit is understandable, although the amount of damage it offers just does not need a good hit half the time.

Offline Strudog

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Re: Long sword and great sword same damage?????
« Reply #21 on: May 15, 2013, 03:59:25 pm »
-1
70 body armour 5 IF and 22 STR, i lose 90% of my health to a longsword swing, thats more than any pole arm, which has a cut damage of up to 46.

NERF THAT SHIT.

When they nerfed greatswords who the fuck came up with the idea that the Longsword and HBS was UP and thought they needed a buff, this is what happens when a dev team don't play their own game
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Offline Kafein

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Re: Long sword and great sword same damage?????
« Reply #22 on: May 16, 2013, 02:18:54 pm »
+1
70 body armour 5 IF and 22 STR, i lose 90% of my health to a longsword swing

No you dont

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Re: Long sword and great sword same damage?????
« Reply #23 on: May 16, 2013, 02:34:33 pm »
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It normally takes about 3 hits to kill my 21str 7IF with 37 armour loadout

but... I was 1hit by a HBS stab on NA_1

and i did lose 70% hp to one longsword swing on AUS 1 last night
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Offline Gurnisson

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Re: Long sword and great sword same damage?????
« Reply #24 on: May 16, 2013, 02:38:00 pm »
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Butan have 30 str,plate and 10if man. You need like 4 flamberge hits to kill him.

40 strength, 13 IF and a shit-ton of armor :D
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Offline Teeth

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Re: Long sword and great sword same damage?????
« Reply #25 on: May 16, 2013, 03:01:34 pm »
+2
Wait, when did the Longsword get +1 cut? One of the last weapons that needed a buff.

Pretty much makes Great Swords pointless. Just get a Longsword if you want fast and a bit shorter, or a Sword of War, which is the great swords non-retarded brother.
What stats do not portray though, is the difference between the Sword of War being a fat bulky blade and the Great Sword being very thin. This matters a lot for people's ability to follow feints and block your weapon.  I would go as far to say that there is an actual speed difference between the two. Great Sword just feels much faster, similar to the way a German feels faster than a Danish. Perhaps it is just psychological, regardless, people block a Sword of War way better than they do a Great Sword.

Same thing with KAS and NCS. I prefer the Danish over the German, the NCS over the KAS, the Sword of War over the Great Sword when it comes to stats. When it comes to actual ingame performance and feel, I prefer the other.

Offline Angellore

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Re: Long sword and great sword same damage?????
« Reply #26 on: May 16, 2013, 03:24:14 pm »
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Wait, when did the Longsword get +1 cut? One of the last weapons that needed a buff.

With other 2h weapons buff. They buffed 2h weapons like 3-4 months ago?
All two handed axes got huge buff in that patch (+3 damage!).
Other 2h weapons got buffed as well (Longsword, Katana, Heavy Bastard Sword, Bastard Sword, Dadao, Miaodao, Two Handed Sword, Heavy Great Sword).
Only the last one deserved to be buffed imo, I don't really understand why they buffed so many 2h weapons.
My guess is, buffing 2h weapons while nerfing everthing else makes most people on forum happy. No one cares about the minority in cRPG.

Offline Kajia

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Re: Long sword and great sword same damage?????
« Reply #27 on: May 16, 2013, 04:41:04 pm »
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I am normally a huge fan and advokate of realism, but you have to admit, that this game (cRPG) is not meant for simulating that. I had to learn that too everytime I brought this up.
If you want semi-realism, it would be easier to go and try "Vikingr" or "1257 a.d.". Both of these mods take a very good step towards realism, and Vikingr is even multiplayer and quite fun.

Because, in fact, swords were weapons for rich people (a lot of metal, a lot of production time, very very expensive, even the simpler versions), not common for the common man, and longswords even less. They were sidearm for cav (because of length, and because you can use it as a lever and wedge with both hands against plate-wearing folks.
Armor penetration is of course not that easy, but I personally believe it wasn't always necessary, because most people back then couldn't afford more than a gambeson or something similar. And even that was worth a fortune.

Now, what we COULD do in cRPG, is getting the prices up like crazy for everything with more metal than a spear and nerfing every speed value to a low standard. Then, when even having a sword and a chainmail or something is considered wealth, you can start talking about cutting/not cutting and penetration physics, imho.
But this won't happen in cRPG. Maybe in M:BG, I am hoping.

Until now, my apporach for speed calculation would have been: converting the damage values to something that displays sharpness, and the speed and weight/length values to something indirectionally proportional to each other, the longer and heavier it gets, the longer you end up swinging it. maybe: swingtime = 1 / someValue * weight * (length/10) // with someValue being <1 as a global standard
BUT I really don't know that much about physics, AND I don't know how the game does it now. So this is just a sketch. Food for thought hopefully.

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Offline Kadeth

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Re: Long sword and great sword same damage?????
« Reply #28 on: May 17, 2013, 09:06:15 am »
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Wait, when did the Longsword get +1 cut? One of the last weapons that needed a buff.
What stats do not portray though, is the difference between the Sword of War being a fat bulky blade and the Great Sword being very thin. This matters a lot for people's ability to follow feints and block your weapon.  I would go as far to say that there is an actual speed difference between the two. Great Sword just feels much faster, similar to the way a German feels faster than a Danish. Perhaps it is just psychological, regardless, people block a Sword of War way better than they do a Great Sword.

Same thing with KAS and NCS. I prefer the Danish over the German, the NCS over the KAS, the Sword of War over the Great Sword when it comes to stats. When it comes to actual ingame performance and feel, I prefer the other.


This is absolutely true. Stats don't always seem to accurately represent how a weapon performs in game. A weapon with slower speed rating can often seem faster because of its model and different animations.

Maybe it is psychological. Maybe some things in Warband cannot be explained :idea:
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