I propose myself:
-friendly with game editors(openbrf, item & .dds editors, ) & 3-d editors(3ds max, meshlab etc.)
-familiar with game optimization(lods, textures, sounds)
-could fix model glitches(like invisible wall or tree parts)
-could also make & maintain additional game optimization(smaler textures, less polygonal models) &
Scary mod(for really old PCs)-could make missing models for destroyed walls, towers etc.(Strat catapult's victims)
-could create & edit maps(like replacing strat flags, fixing scene glitches etc.)
-playing c-rpg since open beta start
-admining russian c-rpg forum since it's creation
-have no life
Also, forum stats:
http://forum.meleegaming.com/index.php?action=profile;area=statistics;u=2891Total Time Spent Online:
19 days, 13 hours and 21 minutes.
Total Posts:
649 posts
Total Topics Started:
31 topics (half of them about game suggestions & bugs)
+1 for Dede since my 3d models usually look like this: