Author Topic: Horseback Swing-able 2-hand Polearms  (Read 1024 times)

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Offline Commodore_Axephante

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Horseback Swing-able 2-hand Polearms
« on: January 25, 2013, 12:39:07 am »
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Title says it all - anyone know which double-handed polearms can be swung from horseback (instead of only stabbing)?

Thanks!

Offline Latvian

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Re: Horseback Swing-able 2-hand Polearms
« Reply #1 on: January 25, 2013, 12:49:59 am »
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long hafted blade
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Offline no_rules_just_play

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Re: Horseback Swing-able 2-hand Polearms
« Reply #2 on: January 25, 2013, 01:50:03 am »
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indeed, the hafted blades but their animations look weird and you will have to learn them in order to know where the fuck you will actually swing at :)
you will see what i mean when you swing it

Offline Dach

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Re: Horseback Swing-able 2-hand Polearms
« Reply #3 on: January 25, 2013, 03:22:46 am »
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anyone know the fuck why they changed their animation btw? The native one is 500% better.  :rolleyes:
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Offline Hunter_the_Honourable

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Re: Horseback Swing-able 2-hand Polearms
« Reply #4 on: January 25, 2013, 10:42:49 am »
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anyone know the fuck why they changed their animation btw? The native one is 500% better.  :rolleyes:

Probably just to fuck up cav because people were Q_Qing about it.  :|
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Offline Macropus

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Re: Horseback Swing-able 2-hand Polearms
« Reply #5 on: January 25, 2013, 02:29:45 pm »
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anyone know the fuck why they changed their animation btw? The native one is 500% better.  :rolleyes:
Wait, how have they changed it comparing with native animations?

Anyway, unfortunately, hafted blade and long hafted blade are both useless on horseback, because they are slow as fuck and their damage and range are nearly the same as 1h.

Offline Gurnisson

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Re: Horseback Swing-able 2-hand Polearms
« Reply #6 on: January 25, 2013, 02:31:03 pm »
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Wait, how have they changed it comparing with native animations?

Take a look yourself. The native one is smoother compared to that stuttering garbage found in crpg.
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Offline Macropus

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Re: Horseback Swing-able 2-hand Polearms
« Reply #7 on: January 25, 2013, 02:35:52 pm »
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Ah, I thought you mean that left and right swings animations are inverted on horseback.
Well, yes, as I remember, in Native LHB on horseback was at least viable.

Offline BarBeQ

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Re: Horseback Swing-able 2-hand Polearms
« Reply #8 on: January 25, 2013, 02:44:12 pm »
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You could try arabian horse with LHB, it would compensate the slowness.

Offline Commodore_Axephante

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Re: Horseback Swing-able 2-hand Polearms
« Reply #9 on: January 25, 2013, 04:30:02 pm »
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Yeah... I'm well turned off by the idea now, thanks to all of your input. Thanks friends.

Offline Jarlek

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Re: Horseback Swing-able 2-hand Polearms
« Reply #10 on: January 25, 2013, 06:19:20 pm »
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Not saying the LHB and HB is good on horseback, but you can trick a lot of people over with it's really slow, yet oddly long attack. It's not that much longer than most 1h and 2h on horseback, but it's longer than what you would think from the animation. Not a good weapon, but definitely fun to try.
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