Author Topic: Item Bombs (Non-Malicious)  (Read 572 times)

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Offline Sir_Winston_Churchill

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Item Bombs (Non-Malicious)
« on: January 24, 2013, 12:52:14 am »
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So thanks to the faulty warband gui, it is well known that if a fief (or army) has too many item types that not all the items (namely ranged) can be accessed. I was wondering if anyone has actually messed around to figure out how much gear it actually takes to make the glitch?

I ask this so people who own fiefs could more easily make sure their inventory isn't flooded. An example was the VE vs Remnant battle, where the Remnants jumping off the walls, committing suicide in order to get access to their bows.

Offline Sandersson Jankins

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Re: Item Bombs (Non-Malicious)
« Reply #1 on: January 24, 2013, 01:01:49 am »
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Word on the street is it's 200 different item types.
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Offline Lt_Anders

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Re: Item Bombs (Non-Malicious)
« Reply #2 on: January 24, 2013, 01:04:16 am »
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CRPG messes up in battle at around 100(if you own that many) items, so I'd assume strat is near that target.
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Offline Keshian

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Re: Item Bombs (Non-Malicious)
« Reply #3 on: January 24, 2013, 04:11:13 am »
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Its roughly 200, we have had 160-170 and been fine, but over 200 has been problems.
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Offline Sir_Winston_Churchill

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Re: Item Bombs (Non-Malicious)
« Reply #4 on: January 24, 2013, 07:39:33 pm »
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Its roughly 200, we have had 160-170 and been fine, but over 200 has been problems.

Is that weapons and armors added together or just weapons?

Offline Lt_Anders

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Re: Item Bombs (Non-Malicious)
« Reply #5 on: January 24, 2013, 08:09:32 pm »
+1
All Items, save for horses. I'm not sure if horses count towards it as I haven't seen horses change item limits.
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