3 swing damage for:
wooden stick, cudgel, sickle, club, peasant knife, torch
+2 swing damage for hatchet
17 blunt stab for light spiked club
16 pierce stab for spiked club
Lower values give them some use and allows damage to more easily scale to lower - mid 20s for the 1-2k weapons once you get to the knobbed mace. Weapon hipsters can still use the practice dagger if they so choose.
For fun: Cleaver, bonus against shield?
edit: Forgot this piece too. "Also, boar spear 24p/24p."