Aye! Like bandages refill about 5% hp while herbs refill 10% and they take slots and cost good ammount of upkeep. Id be all for that, it would increase teamplay dramatically. Like we would have guys who have all slots filled with medicalstuff and they drop it infront of players that could help the team win and need it.
This could be an interesting idea.
Herbs could be lightweight and heal for a very small amount, so AGI builds could still keep their largest advantage while being able to heal. However, dedicated healers and STR builds with extra slots could bring bandages which would heal more but weigh considerably more as well. But, to balance it, blocking with either herbs or bandages in hand would be impossible, even with a shield. This would make it so healing during combat would be extremely risky and would be more for after the fight. And of course, repairs would be high too.
Would be nice to see 2h users carrying something other than crossbows.